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Tools Lead on AA+ Studio - Contract or Hire

17 Hours ago • 10 Years + • Game Programmer

Job Summary

Job Description

Join Game Boost's central tech team as a Tools Lead to improve in-engine tools and automated CI/CD pipelines for multiple game projects. As a senior member, you will develop, improve, and maintain Unreal Engine-specific and general development tools. You will implement and refine automated CI/CD pipelines, contribute to internal service infrastructure, and enhance the user experience of the tools. You will also mentor junior colleagues and collaborate with other departments. This is a 6-month contract position with potential for extension or permanent hire, offering a full-time (100%) occupancy rate. The role requires 10+ years of experience as a Tools Programmer on multiple AA+ PC/console games, proficiency in Unreal Engine 4/5, CI/CD pipelines, and strong programming skills focusing on scalable and maintainable solutions.
Must have:
  • 10+ years exp. as Tools Programmer
  • Unreal Engine 4/5 experience
  • CI/CD pipeline expertise
  • Strong programming skills
  • Mentoring experience
  • Scalable solutions focus

Job Details

Join this central tech team and help them improve their in-engine tools and automated CI/CD pipelines that are shared across multiple game projects.


Game Boost

Enabling Smooth Game Production

We provide remote-friendly studios with stellar game developers in all crafts.

Free to check us out on LinkedIn


Mission brief: 

As a senior member of the team you will deliver software and software infrastructure which will be shared across multiple projects as well as guide and mentor less experienced colleagues, and collaborate with other departments to ensure tech aids their ideas and products.

  • Develop, improve, and maintain Unreal specific tools and general development tools to support production teams
  • Implement and refine automated CI/CD pipelines for smooth development workflows
  • Contribute to the building of and support our internal services infrastructure
  • Actively work to improve the tools related user experience for people within the studio


Details:

  • Start date: April
  • Duration: 6 months, possible extension or permanent hire
  • Occupancy rate: 100% assignment (Full-time)
  • Level: Senior (10+ years)
  • Work set-up: Hybrid in Stockholm or Remote (for contractor)

 


Your player profile:

  • Previous experience as a Tools Programmer or similar on multiple AA+ PC/console games
  • Experience working with Unreal Engine 4 and/or 5
  • Experience working with CI/CD pipelines
  • Strong programming skills with a focus on scalable, maintainable solutions
  • A proactive approach and the ability to identify, develop and implement workflow improvements
  • Previous experience in a Senior position mentoring less experienced colleagues.

Traits:

We believe that being humble, collaborative, and open-minded will take you a long way and is the right way to go. It's a good foundation, even if we do understand that you possess a lot more personal attributes in addition.


Note: 

We believe that the world of gaming can and should include everyone. 

Neither Game Boost, nor our clients tolerate toxic, intolerant behavior ❌☣️


How to Play!

It's quick and simple since we aim for low manual data entry!

This means that you can use your LinkedIn or upload a profile of your liking. 

Fill in a couple of choice questions that will help us get to know you, your skills, and also understand the basics, like when you're available, location, etc.

Yeah, that's it. 

Buzz: Game Project, Assignment, Gig, Creator, Developer, Contractor, Freelancer, Self-employed, Consultant, Work-For-Hire, Co-Development, Programmer, Scripter, Software Engineer, Backend, Frontend, Fullstack, Unreal Developer, C++, UE4, UE5, Unity, Frostbite, Snowflake, Maya, Blender, Computer Games, Mobile Games, Careers in gaming, hitmarker, game jobs, remote game jobs, Google jobs

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About The Company

We work with over 50 games at different stages, from early alpha startups to multi-million-dollar ARPU giants. Use our experience & proven best practices to generate more revenue, increase retention & engagement, build a strong community, and create better game experiences.

Tap into 9 years of mobile gaming know-how and level up your game with world-class gaming copywriters, designers, UX experts, illustrators, concept artists, monetization managers, VIP account managers, and social media superstars. 



Our core experience is:


Monetization & LiveOps -

Campaign & Event Ideas | Calendar Management & Consultation | Ad Monetization Implementation & Management | VIP Account Management

 

Creative -

Microcopy | Storytelling & Narrative Building | UI/UX | 

App Store Assets | LiveOps Art & Copy| Push Notifications | Retention, Churn, and Dormant Email Campaigns | Marketing Materials | Video Creation | Influencer Campaigns

 

Social Media -

Facebook & Instagram Page Management | Chatbot Building | Community & Group Management | Content Creation


Contact us to find the ideal match for your budget, scope, studio philosophy, timelines, and other specific requirements.

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

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Stockholm, Stockholm County, Sweden (Hybrid)

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