UX Designer, Pokémon GO

14 Minutes ago • 3 Years + • $120,600 PA - $174,000 PA
UI/UX Design

Job Description

Niantic's UX Design team creates innovative mobile experiences for millions of users, focusing on discovery, exercise, and social interaction. The Pokémon GO team seeks a UX Designer to develop intuitive, engaging, and usable game UX. This role involves collaborating with game design, art, product, and engineering, advocating for players, and using data-informed research to create scalable designs. The ideal candidate can navigate ambiguity and adapt efforts as needed.
Good To Have:
  • Ability to implement and manipulate UI in Unity.
  • Japanese language proficiency.
Must Have:
  • Support UX design efforts from concept to implementation for multiple key projects.
  • Develop mockups, wireframes, prototypes, and detailed design documentation to clearly describe interaction flows and design concepts.
  • Clearly communicate UX designs to internal and external partners.
  • Lead team rituals to conceptualize and brainstorm new features.
  • Improve and extend existing UI design system patterns and brand guidelines.
  • Partner with user research to incorporate player insights throughout the development process, including leading user studies as needed.
  • Proactively make contributions towards UX team rituals and process improvements.
  • Collaborate with cross-functional team members and partners, including regular and reliable attendance and participation in meetings.
  • Required in-office min 2 days a week.
Perks:
  • Equity
  • Bonuses
  • Comprehensive benefits package

Add these skills to join the top 1% applicants for this job

cross-functional
communication
design-patterns
unity
game-texts
user-experience-ux
user-interface
prototyping
wireframing
figma

Niantic's UX Design team builds innovative mobile experiences for tens of millions of users worldwide, encouraging discovery, exercise, and meaningful social experiences.

The Pokémon GO team is looking for a well-rounded UX Designer to help us deliver the next wave of experiences for our players. Working in a collaborative environment, you’ll partner closely with peers across game design, art, product, and engineering teams to champion the best interests of our broad player base through the design of intuitive, engaging, and usable game UX.

We’re looking for someone who is a strong voice for the player, applying both intuition and data-informed research to drive creative solutions for existing and new experiences. We value adept storytellers, that can translate complex use cases into simple, scalable designs that can be implemented by the team. You are comfortable dealing with ambiguity and can help teams shift and re-focus efforts as needed.

Are you interested in helping craft the future of real-world interactive experiences? We'd love to hear from you!

Responsibilities

  • Support UX design efforts from concept to implementation for multiple key projects.
  • Develop mockups, wireframes, prototypes, and detailed design documentation to clearly describe interaction flows and design concepts.
  • Clearly communicate UX designs to internal and external partners.
  • Lead team rituals to conceptualize and brainstorm new features.
  • Improve and extend existing UI design system patterns and brand guidelines.
  • Partner with user research to incorporate player insights throughout the development process, including leading user studies as needed.
  • Proactively make contributions towards UX team rituals and process improvements.
  • Collaborate with cross-functional team members and partners, including regular and reliable attendance and participation in meetings.
  • Required in-office min 2 days a week

Qualifications

  • 3+ years or equivalent experience in UX design for consumer-facing products, with a portfolio of shipped features/titles and personal projects.
  • Portfolio of work showcasing examples of consumer-facing mobile UX, covering both interaction and UI design
  • Experience working on gaming and non-gaming products
  • Experience with wireframing and prototyping in Figma collaboratively, using shared design libraries and patterns.
  • Familiarity with mobile UX design patterns applied in gaming, fitness, or live-service applications.
  • Strong visual design, motion design, and UI art skills.
  • Creative problem-solving skills and the ability to develop novel UX patterns as needed.
  • Ability to work in a fast-paced hybrid environment and handle stress appropriately and/or ability to solve practical problems and be sufficiently adaptable to handle dynamic situations with little advance notice.
  • Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including asynchronous interactions with others.

Plus if...

  • You can implement and manipulate UI in Unity.
  • You have Japanese language proficiency.

The total compensation package for this position includes a new hire offer base salary range of $120,600-174,000. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package.

Individual pay within this salary range is determined by work location and additional factors, including assessed job-related skills, experience, and relevant education or training. Your recruiter can answer any questions about new hire total compensation during the hiring process. An overview of benefit offerings for your location can be found on the careers page.

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