The UI/UX Designer at ARVORE is responsible for crafting exceptional user experiences in games. This role involves developing UX/UI strategies, creating roadmaps, providing data-backed recommendations, and applying UX/UI standards to optimize the consumer journey. Responsibilities include designing user journeys, wireframes, game UX flows, UI elements (menus, navigation, etc.), and high-fidelity prototypes. The designer will collaborate with cross-functional teams, analyze user insights, and present designs to stakeholders. A strong understanding of UX principles, proficiency in design tools (Figma, Photoshop, Illustrator), and excellent communication skills are essential.
Good To Have:- Experience with Unity/Unreal UI
- Visual Identity & brand design experience
- Animation and motion design knowledge
- Passion for games, movies, art, and narrative experiences
Must Have:- Deep knowledge of UX principles
- Great visual skills
- Proficiency in Figma, Photoshop, Illustrator
- Strong iconography, grid, typography skills
- Experience analyzing UX insights and building prototypes
- Excellent communication and time management skills