Vehicle Artist

9 Months ago • All levels • Level Design

Job Summary

Job Description

Vehicle Artist needed for Star Citizen. Must have hard surface modeling, 3DS Max, Photoshop, and industrial design skills.
Must have:
  • Hard surface modeling
  • 3DS Max & Photoshop
  • Industrial design skills
  • Detail-oriented modeling
Good to have:
  • PBR material creation
  • Animation ready solutions
  • Collaborative team player
  • Avid sci-fi gamer
Perks:
  • Crowdfunded company
  • Global company culture

Job Details

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.

Cloud Imperium games is looking for Vehicle Artists at all levels with experience working in hard surfaces. Our artists are responsible for working closely with designers to create ships of all shapes, setup in strike teams, and work together to craft these beautiful flying multiplayer levels.

The ideal candidate has a good understanding of industrial design, our ships require a strong degree of technical knowledge both in the software we use and the function areas that need to be developed to make a fully functioning ship for the Star Citizen universe. They work well and communicate with designers and other disciplines in a collaborative team-oriented development process.

Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We’re currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history. 

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”.


For more information about life at Cloud Imperium Games, check this out - https://youtu.be/cXjp7SRBpIA

What does a Vehicle Artist at CIG do?

  • Work from concept models and images to turn them into fully functional, flyable works of art.
  • Collaborate with designers, technical artists, and partner studios to understand and implement correct file naming and directory structure requirements within the engine’s limitations.
  • As part of a team, maintain the high standards of modeling, texturing, PBR material creation, and manufacturer design cues to provide consistent and high-quality models.
  • Work with technical artists and animators to deliver ‘animation ready’ solutions, landing gear, cockpits, cargo doors, ejection seats etc.

What we would want to see?

  • Hard surface modeling experience.
  • Good working knowledge of 3DS Max and Photoshop.
  • An eye for detail while maintaining efficient model making.
  • A keen eye for industrial design.
  • Avid gamer with a love of sci-fi.

Diversity Statement

CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it’s our differences that make it special. 

Fraud Statement

We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment.

If you suspect fraud, please report it to your local authorities, as well as reaching out to us at info[@]cloudimperiumgames.com with any information you may have.

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!

Similar Jobs

On Location - Manager, Architecture – FIFA World Cup 26™

On Location

(On-Site)
1 Week ago
SmileGate - Effects Artist ([Sandbox] Team)

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
3 Months ago
Sperasoft - Lighting Artist

Sperasoft

Abu Dhabi, Abu Dhabi, United Arab Emirates (On-Site)
4 Weeks ago
Riot Games - Associate Art Director (Characters) - Unpublished R&D Product

Riot Games

Los Angeles, California, United States (On-Site)
6 Months ago
Funcom - VFX Artist - Internship

Funcom

Bucharest, Bucharest, Romania (On-Site)
4 Weeks ago
Behaviour Interactive - Senior Gameplay Programmer - Unannounced Project

Behaviour Interactive

Montreal, Quebec, Canada (Hybrid)
1 Month ago
Ubisoft - Lead Quest Designer

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
4 Weeks ago
Signal Space Lab - Concepteur de niveaux senior - UNITY

Signal Space Lab

Quebec, Canada (Hybrid)
3 Months ago
Plarium - Level Designer

Plarium

Lviv, Lviv Oblast, Ukraine (Remote)
1 Month ago
Ubisoft - Lead Level & Quest Designer AAA The Division Resurgence

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Funcom - VFX Artist - Internship

Funcom

Bucharest, Bucharest, Romania (On-Site)
4 Weeks ago
Gearbox Software - Technical Artist

Gearbox Software

Frisco, Texas, United States (On-Site)
10 Months ago
Bohemia Interactive - Junior Technical Artist - Asset Implementation

Bohemia Interactive

Mníšek, Liberec Region, Czechia (On-Site)
1 Week ago
Gearbox Software - Senior Technical Artist

Gearbox Software

Frisco, Texas, United States (On-Site)
4 Months ago
Ubisoft - Senior VFX Artist - Real-Time Cinematics

Ubisoft

Montpellier, Occitanie, France (On-Site)
2 Months ago
Reality Games - Motion Designer - Monopoly World

Reality Games

Kraków, Lesser Poland Voivodeship, Poland (On-Site)
3 Months ago
Ubisoft - Lead Technical Artist

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
1 Month ago
Scanline VFX - Generalist (Lighting Focus)

Scanline VFX

Montreal, Quebec, Canada (Hybrid)
3 Months ago
Ubisoft - Senior Rigger

Ubisoft

Montreal, Quebec, Canada (Hybrid)
6 Days ago
Ubisoft - Lead Technical Artist

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Manchester, England, United Kingdom

ION - Site Reliability Engineer

ION

London, England, United Kingdom (Hybrid)
6 Months ago
Dream Games - Brand Marketing Specialist (New Grad)

Dream Games

London, England, United Kingdom (On-Site)
3 Months ago
Ggames - Javascript Games Developer

Ggames

Newcastle Upon Tyne, England, United Kingdom (Remote)
9 Months ago
Cloud Imperium Games - Gameplay Producer

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
3 Weeks ago
Framestore - Animation Intern - Launchpad Internship 2025

Framestore

England, United Kingdom (On-Site)
1 Month ago
Framestore - Technical Artist - Immersive

Framestore

London, England, United Kingdom (On-Site)
4 Weeks ago
Assystems - Design Engineer

Assystems

Derby, England, United Kingdom (On-Site)
5 Months ago
Eleven Labs - Full-Stack Engineer (Front-End Leaning)

Eleven Labs

United Kingdom (Remote)
1 Month ago
Alphasense - Mid-Market Account Executive, Corporate

Alphasense

London, England, United Kingdom (On-Site)
4 Months ago
Kwalee - Level Designer

Kwalee

Royal Leamington Spa, England, United Kingdom (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Level Design Jobs

Climax Studios - Senior Level Designer

Climax Studios

Scotland, United Kingdom (On-Site)
3 Weeks ago
CD PROJEKT RED - Level Designer

CD PROJEKT RED

Boston, Massachusetts, United States (On-Site)
5 Days ago
Rocksteady Studios - Expert Lead Designer

Rocksteady Studios

(Hybrid)
1 Week ago
Playtika - Senior Level Designer - Solitaire Grand Harvest

Playtika

Israel (On-Site)
3 Months ago
Bit Reactor, LLC - Senior Mission Designer

Bit Reactor, LLC

Cockeysville, Maryland, United States (On-Site)
4 Weeks ago
HoYoverse - Quest Designer

HoYoverse

Singapore (On-Site)
1 Month ago
Limit Break - Level Designer

Limit Break

Tokyo, Japan (On-Site)
8 Months ago
Lighthouse Games - Level Designer

Lighthouse Games

Royal Leamington Spa, England, United Kingdom (On-Site)
4 Weeks ago
Playtika - Level Designer

Playtika

Israel (On-Site)
4 Months ago
Ubisoft - Lead Quest Designer

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Cloud Imperium Games is a new kind of independent studio dedicated to delivering AAA experiences outside the established publisher system, founded by Chris Roberts, creator of the best selling Wing Commander and Freelancer series, Cloud Imperium is currently developing Star Citizen, a record-shattering crowd funded title that combines classic space sim gameplay with Hollywood-caliber visuals.


Cloud Imperium aims to pave new ground in game development by sharing the process with the players. Where game development was once hidden, Cloud Imperium has opted to share the process with those backing Star Citizen. Supporters come to know the team and follow them every step of the way as the game created. The community is closely engaged and their feedback Is considered in all aspects of game development, avoiding standard publicity to put Roberts’ epic vision directly in players’ hands.


Cloud Imperium has studios in Los Angeles, California ; Austin, Texas ; Manchester, UK and Frankfurt, Germany.

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

Frankfurt, Hessen, Germany (On-Site)

Frankfurt, Hessen, Germany (On-Site)

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

View All Jobs

Get notified when new jobs are added by Cloud Imperium Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug