HOW MULTIPLAYER Games
DO IT

How do games make bullets register, hide your ping, and scale to 100 players? We break it all down in a 6-part series covering Valorant, CS2, PUBG, and Apex.
Mushroom

1: Tick Rate

The Heartbeat of the Server.

Mario

2: Prediction

Moving before the server confirms.

Turtle

3: Reconciliation

The Server snaps you back to reality.

Enemy

4: Interpolation 🔒

Smoothing out jittery enemies.

Coin Box

5: Lag Comp 🔒

Rewind time to verify hits.

Bowser

6: Authority 🔒

The Server is the final boss.

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