3D Artist - Generalist - Blender/Unity

6 Months ago • 3 Years +
3D Art

Job Description

Beyond Sports seeks a Mid/Senior 3D Generalist Artist proficient in Blender and Unity (Unreal a plus) to create and implement engaging esports assets. Responsibilities include planning, designing, and implementing high-quality art features; creating prototypes; building modular environments; optimizing game assets; and collaborating with a multidisciplinary team. The role involves mentoring junior artists and ensuring projects meet deadlines and quality standards. Candidates should have 3+ years of experience in Blender and Unity, a strong portfolio showcasing PBR workflow and game asset implementation, and excellent communication and teamwork skills.
Good To Have:
  • Experience with Unreal Engine
  • Understanding of lighting in Unity
Must Have:
  • 3+ years experience in Blender and Unity
  • Strong portfolio showcasing PBR workflow
  • Experience in implementing game assets
  • Asset optimization and render performance knowledge
  • Teamwork and communication skills
Perks:
  • 25 holidays per annum
  • Pension program
  • Lunch program
  • Company gym card
  • Fresh fruit and beverages
  • Friday afternoon drinks
  • Bi-monthly team outings

Add these skills to join the top 1% applicants for this job

team-management
communication
unreal
unity
game-texts
lighting-shading
prototyping
bash
blender

3D ARTIST – GENERALIST - LEVEL: MID/SENIOR

Have a look at Beyond Sports! We’re looking for a talented and creative artist to work at the highest levels of virtual and augmented reality in E-sports. This person will be responsible for creating and implementing art assets and translating concepts, design ideas, and requirements into an engaging E sports experience. The ideal candidate will have two or more years of experience with Unity (unreal is a plus), strong organizational and creative skills, a keen eye for details, and the analytical skills for identifying potential issues in a design plan. Working together with our other departments, this role requires excellent communication skills, a proactive mindset, and a good sense of teamwork for developing a unified common vision. Knowledge and love for sports is not required.

 

Objectives of this role

  • Create assets based on creative direction and concepts and take ownership of implementing them in an engine.

  • Collaborate with multidisciplinary team members in delivering complex art features based on deadlines and quality standard.

  • Mentor and lead junior artists on the team to help maintain quality of product, and processes.

  • Partner with development and production teams to ensure that goals and schedules are compatible with business and project needs.

Responsibilities

  • Plan, design, and implement high-quality art features.

  • Create and iterate quickly on prototypes that showcase new designs and features.

  • Create large environments via modular/kit bash approach.

  • Design, build, and maintain efficient, reliable, and reusable assets.

  • Organize existing library of assets for easy access.

  • Identify process and application bottlenecks and implement solutions in a timely manner.

Required skills and qualifications

  • Three or more years of experience in Blender

  • Three or more years of experience in Unity (unreal is a plus) 3D content development.

  • A strong portfolio showcasing your work.

  • Experience with PBR workflow and able to apply it for different engines (Unity/Unreal).

  • Experience with implementing game assets (ex: meshes, animations, materials).

  • Experience in optimizing game assets and render performance (GPU and CPU)

  • Ability to review, identify errors and troubleshoot.

  • Able to work within a multidisciplinary team.

Preferred skills and qualification

  • A solid understanding of lighting in Unity or any other game engine.

Why work at Beyond Sports?

  • Work with sports industry-leading data technology

  • Work with the biggest sports organizations on projects that are seen by millions of people

  • For most of our projects, there is much room for adding input and creativity.

    And of course, a large set of other benefits like:

  • 25 holidays per annum

  • Pension program

  • Lunch program

  • Company gym card

  • Fresh fruit and beverages and Friday afternoon drinks

  • Bi-monthly team outings

  • Play FIFA, Chess, or a game of table tennis in real-life

 

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