3D Environment Artist

6 Months ago • 5 Years + • Environment Art

Job Summary

Job Description

BKOM Studios seeks a skilled 3D Environment Artist with 5+ years of game development experience (at least one shipped title). Responsibilities include reviewing art requests, modeling environments, vegetation, terrain, and objects; integrating 3D elements into game levels; creating PBR materials; collaborating with level design and technical art teams; determining artistic needs; and understanding gameplay techniques and level design. Proficiency in Maya, Blender, Substance Painter, Unreal Engine 5, and Unity is required. The role requires strong artistic composition skills, time management abilities, adaptability to various styles, and excellent communication skills.
Must have:
  • 5+ years game dev experience
  • Proficient in Maya, Blender, Substance Painter
  • Unreal Engine 5 & Unity experience
  • Strong artistic composition skills
  • Excellent communication & collaboration
Good to have:
  • ZBrush and Substance Designer knowledge
Perks:
  • Competitive salary
  • Remote work options
  • Flexible time off
  • Comprehensive insurance
  • Group RRSP
  • Free healthy snacks
  • Social activities

Job Details



Job description

You are an artist and you want to be responsible for representing the artistic vision in the process of creating environments? Bkom Studios is currently looking for a 3D environment artist to join our great team.



  • Review art requests and ensure that they are met in the game levels;
  • Model the kitbatch of 3D environments, vegetation, terrain and objects in the game levels;
  • Responsible for the integration of 3D elements in the game levels; 
  • Support the creation of PBR materials for environmental objects;
  • Collaborate with level design teams;
  • Collaborate with technical artists to specify shaders and tools;
  • Determine the artistic needs of the project to meet expectations.



Requirements

Requirements

  • 5+ years of experience in game development with at least one game shipped as a 3D environment artist;
  • Proficiency in tools such as Maya, Blender and Substance Painter;
  • Experience creating environments in Unreal Engine 5 and Unity;
  • In-depth knowledge of artistic composition of environments;
  • Ability to estimate work time, manage priorities and meet deadlines;
  • Be creative and able to adapt to different game and artistic styles;
  • Creative and able to adapt to different styles of games and art;
  • Be aware of the evolution of the industry and is always looking for better work methods and tools to ensure a high quality production;
  • General knowledge of gameplay techniques and level design;
  • Ability to communicate clearly and concisely;
  • Ability to communicate in a clear and concise manner; and Demonstrate autonomy and organizational skills;
  • Knowledge of ZBrush and Substance Designer is an asset.


Benefits

Benefits

  • A competitive salary based on your skills;
  • A regular schedule of 37.5 hours per week;
  • Remote working according to your preferences;
  • Access to 5 days of flexible time off to rest or literally do anything you want;
  • A guaranteed treatment plan that will give you peace of mind on sick or appointment days;
  • Attractive group insurance offering a wide range of coverage (health, dental, travel, short and long term salary insurance);
  • A Telus Health telemedicine platform;
  • Monthly allowances on the TEDY platform to allow you to spoil yourself a little;
  • A group RRSP with an advantageous employer contribution;
  • A real impact on original and varied projects;
  • Free healthy snacks offered every day;
  • An office in Quebec City;
  • Time off during the holiday season;
  • Access to your own personalized space in an open, bright and trendy environment;
  • International clients in the toy and entertainment industries;
  • The chance to work with compassionate, competent and talented people;
  • Social activities and lots of fun!


Not convinced yet? Click on the link here to learn more about our team, our projects and our clients: https://www.bkomstudios.com/about-us/


Come with us and dare to play different!

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About The Company

BKOM Studios is a human-scale video game studio. Our passionate team offers our clients a full range of digital services for their games. Whether it be for an elaborate multiplatform game production or for a single website, our team members strive to have a true creative impact on every project they touch. More than 120 talented humans work in our studios located in Quebec City or remotely anywhere on the planet.

Québec City, Quebec, Canada (On-Site)

Québec City, Quebec, Canada (Remote)

Québec City, Quebec, Canada (Remote)

Québec City, Quebec, Canada (Remote)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Remote)

Montreal, Quebec, Canada (Remote)

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