BKOM Studios seeks a skilled 3D Environment Artist with 5+ years of game development experience (at least one shipped title). Responsibilities include reviewing art requests, modeling environments, vegetation, terrain, and objects; integrating 3D elements into game levels; creating PBR materials; collaborating with level design and technical art teams; determining artistic needs; and understanding gameplay techniques and level design. Proficiency in Maya, Blender, Substance Painter, Unreal Engine 5, and Unity is required. The role requires strong artistic composition skills, time management abilities, adaptability to various styles, and excellent communication skills.
Good To Have:- ZBrush and Substance Designer knowledge
Must Have:- 5+ years game dev experience
- Proficient in Maya, Blender, Substance Painter
- Unreal Engine 5 & Unity experience
- Strong artistic composition skills
- Excellent communication & collaboration
Perks:- Competitive salary
- Remote work options
- Flexible time off
- Comprehensive insurance
- Group RRSP
- Free healthy snacks
- Social activities