Senior Developer - Engine & Rendering

5 Months ago • 8 Years +
Rendering

Job Description

We are seeking a highly experienced developer to join our studio as a senior engine and rendering specialist. Your primary focus will be porting games to consoles and other platforms while diving deep into engine internals to optimize performance and solve complex technical challenges.
Good To Have:
  • Familiarity with low level graphics APIs such as Direct X 12 or Vulkan.
  • Experience porting between engines (e.g., Unity ↔ Unreal) or into custom native runtimes.
Must Have:
  • Lead cross platform porting efforts with emphasis on console targets.
  • Analyze and optimize every stage of the rendering pipeline.
  • Profile CPU and GPU workloads and implement low level improvements.
  • Refactor and debug legacy code bases inherited from external teams.
  • Collaborate with engine and tools engineers to extend engines.
  • Mentor peers and guide less experienced developers.
  • Eight plus years shipping console titles in a senior technical role.
  • Deep practical mastery of rendering pipeline stages and shader compilation flows.
  • Hands on experience profiling and tuning CPU and GPU on hardware.
  • Expert skills within engine code base and native plugins.
  • Proven track record refactoring complex engine code written by others.
  • Expertise in version control (Git, Perforce), handling complex merges.
  • Working knowledge of shader languages such as HLSL or GLSL.
Perks:
  • A competitive salary based on your skills.
  • A regular schedule of 37.5 hours per week.
  • Remote working according to your preferences.
  • Access to 5 days of flexible time off to rest or literally do anything you want.
  • A guaranteed treatment plan that will give you peace of mind on sick or appointment days.
  • Attractive group insurance offering a wide range of coverage (health, dental, travel, short and long term salary insurance).
  • A Telus Health telemedicine platform.
  • Monthly allowances on the TEDY platform to allow you to spoil yourself a little.
  • A group RRSP with an advantageous employer contribution.
  • A real impact on original and varied projects.
  • Free healthy snacks offered every day.
  • An office in Quebec City.
  • Time off during the holiday season.
  • Access to your own personalized space in an open, bright and trendy environment.
  • International clients in the toy and entertainment industries.
  • The chance to work with compassionate, competent and talented people.
  • Social activities and lots of fun!

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rendering
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We are seeking a highly experienced developer to join our studio as a senior engine and rendering specialist. Your primary focus will be porting games to consoles and other platforms while diving deep into engine internals to optimize performance and solve complex technical challenges.

  • Lead cross platform porting efforts with emphasis on console targets;
  • Analyze and optimize every stage of the rendering pipeline to hit performance budgets;
  • Profile CPU and GPU workloads and implement low level improvements;
  • Refactor and debug legacy code bases inherited from external teams to meet our standards;
  • Collaborate with engine and tools engineers to extend the engines where built‑in features fall short;
  • Mentor peers and guide less experienced developers on core engine topics and best practices.

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