Animation R&D Programmer: Retargeting

1 Month ago • All levels

Job Summary

Job Description

As a member of Rockstar Games, you will contribute to the creation of high-quality entertainment experiences. You'll join the Animation R&D team and develop advanced animation systems for large open-world character-based games. Your responsibilities will include creating and maintaining the runtime animation system and tools, developing technology to adjust animation to different characters, situations, and environments, and collaborating on the research and development of procedural animation, motion adaptation, and character motion synthesis. You will also be expected to stay current with the latest advancements in the field and independently research and develop improvements to the technology.
Must have:
  • Strong C++ programming skills
  • Knowledge of character animation systems
  • Experience in animation retargeting or related subjects
  • Experience with game engine animation systems
  • Good communication skills
  • Strong 3D math skills
Good to have:
  • Industry experience with AAA character-based games
  • C# or Python programming skills
  • Experience with motion synthesis or style transfer
  • Experience optimizing/debugging multithreaded C++ code
  • Involvement with pipeline or UI tools development

Job Details

At Rockstar Games, we create world-class entertainment experiences. 

Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. 

Rockstar is on the lookout for a talented engineer to join our Animation R&D team, with a background in animation retargeting or related techniques.

This position will help us develop advanced animation systems for our large open world character-based games. The successful applicant will have strong C++ programming skills, good knowledge of and interest in character animation systems, and passion for realistic, high quality character motion.

This is a full-time, in-office position based out of Rockstar’s unique game development studio in Oakville, ON. 

WHAT WE DO

  • We develop animation technology, from performance capture to a sophisticated runtime engine, for massive open world games.
  • We are a global team of programmers and researchers who collaborate on pushing the boundaries of character animation on next generation hardware.
  • We support and work closely with animation, gameplay, physics, tools, graphics, performance capture, and technical art teams across multiple Rockstar studios.

RESPONSIBILITIES

  • Help invent, develop, expand, maintain, and support an extensive runtime animation system, pipeline, and tools.
  • Develop robust and performant technology to adjust animation to different characters, situations, and environments.
  • Collaborate and contribute to the research and development of features related to procedural animation, motion adaptation, and character motion synthesis.
  • Keep up to date with the latest academic and industry breakthroughs, independently research and develop improvements to continuously push our technology forward.

QUALIFICATIONS

  • A degree in Computer Science or a related discipline, or equivalent industry experience.
  • Proven development of solutions in animation retargeting, motion adaptation, or related subjects.
  • Experience creating, extending or working directly with an animation system within a game engine.

SKILLS

  • Good communication skills, ability to clearly share complex technical information with other programmers, animators and technical artists.
  • Strong C/C++ programming skills.
  • Strong 3D math skills.
  • Knowledge of character animation technology, particularly retargeting and IK systems.
  • Familiarity with common optimization and multi-threading techniques.

PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • Industry experience working on AAA character based games, or character based VFX animation.
  • C# or python programming skills.
  • Experience developing within a large existing codebase, collaborating, or working independently within a large team.
  • Experience with motion synthesis or style transfer.
  • Practical success optimizing or debugging large/complex multithreaded C++ code.
  • Involvement with pipeline or UI based tools development or support.

HOW TO APPLY

Please apply with a resume and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect.  In line with this commitment, Rockstar will provide accommodations to job applicants with disabilities (or on the basis of any other protected ground under human rights legislation) during the recruitment process, as well as to any Rockstar employees in order for them to perform the essential functions of their roles.  Rockstar will comply with its obligations under the Human Rights Code and the Accessibility for Ontarians with Disabilities Act and will provide accommodations as long as such accommodations do not pose an undue hardship on Rockstar.  If you need more information about Rockstar’s accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department.

If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

#LI-AN1

Similar Jobs

Blind Squirrel Games - Senior Generalist Engineer

Blind Squirrel Games

California, United States (Hybrid)
2 Months ago
Animoca Brands - Game Developer

Animoca Brands

South Korea (On-Site)
10 Months ago
Assist software  - C++ Developer

Assist software

Suceava, Suceava County, Romania (On-Site)
6 Months ago
MIQ Digital - IT Support Engineer

MIQ Digital

London, England, United Kingdom (On-Site)
1 Month ago
Devsisters - [쿠키런: 킹덤] 2D 아티스트

Devsisters

Seoul, South Korea (On-Site)
9 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Unity - Senior Software Development Consultant

Unity

Tokyo, Japan (On-Site)
7 Months ago
tribo games - Senior UI/UX Artist

tribo games

(Remote)
1 Week ago
Meta - Manager, Performance & Capacity Engineering - Capacity Planning Optimization

Meta

Menlo Park, California, United States (On-Site)
6 Months ago
Meta - Global Sales Analytics Lead

Meta

Menlo Park, California, United States (Remote)
6 Months ago
bohemia interactive - Junior Technical Artist

bohemia interactive

Mníšek, Liberec Region, Czechia (On-Site)
2 Months ago
Meta - Manager, Recruiting Services & Operations

Meta

Menlo Park, California, United States (On-Site)
6 Months ago
bohemia interactive - Technical Designer - UX & UI

bohemia interactive

Prague, Czechia (On-Site)
10 Months ago
Ansys - Senior Application Engineer

Ansys

Waltham, Massachusetts, United States (On-Site)
3 Weeks ago
Philips - Test and Verification Engineer

Philips

Shenzhen, Guangdong Province, China (On-Site)
3 Weeks ago
Amber - Senior Development Tester

Amber

Bucharest, Bucharest, Romania (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Oakville, Ontario, Canada

Luxoft - Senior DevOps Engineer

Luxoft

Toronto, Ontario, Canada (On-Site)
5 Months ago
Epic Games - Senior Technical Product Manager, Identity

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
Resolver - Sales Development Representative

Resolver

Toronto, Ontario, Canada (Hybrid)
1 Year ago
Activision - Facilities Specialist - Workplace Specialist

Activision

Quebec, Canada (On-Site)
3 Days ago
Epic Games - Senior BCP/DR Specialist

Epic Games

Canada (On-Site)
1 Month ago
Evolution  - Card Shuffler - Customer Service

Evolution

Burnaby, British Columbia, Canada (On-Site)
3 Days ago
Aristocrat Gaming - Senior Marketing Artist

Aristocrat Gaming

Montreal, Quebec, Canada (Hybrid)
1 Month ago
Activate Games - Team Lead (Store Supervisor)

Activate Games

Edmonton, Alberta, Canada (On-Site)
1 Week ago
Airlab Inc  - Game Designer (Mobile)

Airlab Inc

Montreal, Quebec, Canada (On-Site)
10 Months ago
CrowdStricke - Software Engineer III - Linux Content Development

CrowdStricke

Canada (Remote)
1 Week ago

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

About The Company

Carlsbad, California, United States (On-Site)

Leeds, England, United Kingdom (On-Site)

Dundee, Scotland, United Kingdom (On-Site)

New York, United States (On-Site)

Edinburgh, Scotland, United Kingdom (On-Site)

New York, United States (On-Site)

Dundee, Scotland, United Kingdom (On-Site)

Edinburgh, Scotland, United Kingdom (On-Site)

Edinburgh, Scotland, United Kingdom (On-Site)

Andover, Massachusetts, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Rockstar Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug