Bring creatures to life in ways that make players believe.
At Steamroller, our worlds are inhabited by extraordinary beings — each with unique anatomy, personality, and purpose. We’re seeking a seasoned Gameplay Animator who specializes in creature animation, someone who understands that the secret to lifelike motion lies in observation, research, and storytelling through movement. From the subtle twitch of an ear to the thunderous strike of a beast in combat, your work will define how these creatures move, feel, and connect within the game world.
Location: Remote (U.S.-based only)
Employment Type: Contract (1099)
What you'll do
- Animate high-quality creature and gameplay performances that enhance responsiveness, believability, and player immersion.
- Collaborate with Animation Directors, Leads, and Designers to develop motion that supports gameplay mechanics and creative intent.
- Use reference and research — from real-world animal studies to biomechanical analysis — to ground fantastical movement in authenticity.
- Execute a range of animation tasks, including keyframe and motion-capture work for in-game actions and cinematics.
- Implement feedback from leads and directors with a focus on maintaining animation quality and consistency across the project.
- Communicate effectively with Production regarding progress, challenges, and deliverables.
- Participate in animation reviews, team rounds, and dailies to refine work and support department goals..
- Utilize Autodesk Maya and other production tools to meet technical and artistic standards for gameplay implementation.
Qualifications
- 5+ years of professional experience in gameplay animation for AAA, AA, or high-quality indie titles.
- Demonstrated expertise in creature animation, with a strong grasp of animal and fantasy anatomy, movement, and weight.
- Deep understanding of core animation principles and how they enhance interactivity and player feedback.
- Proven ability to use reference and research to inform animation performance and realism.
- Proficiency in Autodesk Maya (required).
- Excellent communication skills and the ability to work collaboratively in a cross-disciplinary production environment.
- Must be based in the United States and eligible to work within the country.