Art Director

11 Minutes ago • 5 Years + • Art

Job Summary

Job Description

Evening Star is seeking an Art Director to lead the art team for a new 3D game, leveraging their expertise in 3D art pipelines and managing remote and external artists. This role involves bringing games to life using a proprietary engine, overseeing art production, and maintaining high-quality standards. The company operates remotely with an option for LA-based employees to work in-office.
Must have:
  • Manage and lead internal and external artist teams
  • Establish and maintain art production pipelines, asset lists, and delivery schedules
  • Advocate for art production best-practices and ensure high-quality standards
  • Collaborate with Principal Artist and Game Director on visual direction
  • Work with Tech Art, Art Production Manager, and Engineering on asset pipelines
  • Conduct routine syncs for global team alignment
  • Manage effective, clear communication among team members and partners
  • Foster a collaborative spirit
  • Work closely with Art Production Manager and external partners for on-time delivery
  • 5+ years experience as an Art Director in stylized 3D game projects
  • Deep knowledge of 3D asset creation software (e.g., Blender, Maya, Photoshop, Zbrush, Substance Painter/Designer)
  • Strong portfolio showcasing professional or personal work
  • Deep understanding of 3D environment, 3D character, UI, and VFX art pipelines
  • Expert knowledge of game development production pipelines
  • Comfortable with GitHub, Perforce, or comparable version control systems
Good to have:
  • Experience working with mid-sized global game dev teams and outsourcing vendors
  • Knowledge of Unity3D, Unreal, Godot, or other game engines
  • Exercises sensibilities towards cohesive gameplay and player experience
  • Proficiency in Japanese
Perks:
  • Remote working for all employees with the opportunity for LA-based employees to collaborate in-office
  • 3+ weeks of PTO within the first year
  • 2 weeks holiday time off at the end of every year
  • Unlimited sick days
  • Full employee medical, vision, and dental insurance
  • 401(k) with Employer Matching
  • Paid Maternity and Paternity Leave

Job Details

Responsibilities

  • Manage and lead the internal and external team of artists and maintain the art production with the project department leads
  • Establish and maintain the art production pipelines, asset lists, and art delivery schedules
  • Advocate for art production best-practices, and ensure high-quality standards and processes for each milestone deliverable
  • Work in collaboration with the Principal Artist and Game Director to enforce the visual direction and brand of the game across internal and external teams
  • Work with Tech Art, the Art Production Manager, and Engineering to establish asset pipelines and process with Evening Star's proprietary engine, the Retro Engine
  • Conduct routine syncs with teams to ensure alignment across a globally remote team
  • Manage effective, clear communication among team members and partners, not limited to documentation, feedback rounds, project directives, and problem solving
  • Foster a collaborative spirit, working with departments and partners proactively and insightfully
  • Work closely with the Art Production Manager and external partners to ensure on-time delivery of art assets

Requirements

  • At least 5+ years of experience leading the production of stylized 3D game projects as an Art Director
  • Highly organized and proven leadership with experience in managing teams of creatives and collaborating with other disciplines
  • Deep knowledge of one or more industry standard software used in 3D asset creation (e.g. Blender, Maya, Photoshop, Zbrush, Substance Painter/Designer, etc.)
  • A strong portfolio showcasing recent professional or personal work
  • A deep understanding of 3D environment, 3D character, UI, and VFX art pipelines
  • Expert knowledge of game development production pipelines
  • Must be comfortable with GitHub, Perforce, or other comparable version control systems

Pluses

  • Experience working with mid-sized global game dev teams and outsourcing vendors
  • Knowledge of Unity3D, Unreal, Godot, or other game engines
  • Exercises sensibilities towards cohesive gameplay and player experience
  • Proficiency in Japanese

Evening Star Perks

  • Remote working for all employees with the opportunity for LA-based employees to collaborate in-office
  • 3+ weeks of PTO within the first year
  • 2 weeks holiday time off at the end of every year
  • Unlimited sick days
  • Full employee medical, vision, and dental insurance
  • 401(k) with Employer Matching
  • Paid Maternity and Paternity Leave

Attach a PDF containing a resume. In addition, please provide a copy of your digital portfolio or a link to your site.

Applications without resumes and portfolios will not be considered.

Equal Opportunity Statement

Evening Star is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, disability, or any other basis protected by applicable law.

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About The Company

Los Angeles, California, United States (Remote)

Los Angeles, California, United States (Remote)

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