Art Director

3 Months ago • All levels

Job Summary

Job Description

The Art Director will lead the visual design and direction of a game, ensuring art assets meet quality standards and align with the game's vision. Responsibilities include collaborating with designers and programmers to enhance gameplay, managing an art team, creating concept art, and staying updated on game art trends. The role involves mentoring artists and driving improvements to meet team goals. The company fosters a lean organizational culture and provides a creative environment. The role is based in Copenhagen, with full relocation support available.
Must have:
  • Lead visual design of games and ensure quality.
  • Collaborate with designers to improve gameplay.
  • Manage and lead a team of artists.
  • Create concept art and visual aids.
  • Stay current with game art trends.
  • Mentor and guide other artists.
  • Create stylized, cartoony game art.
  • Skilled in concepting and animation.
  • Familiar with 3D modeling and Unity.
  • Share ideas clearly and drive improvements.
Perks:
  • Beautiful office space
  • Pension and private health insurance
  • Work with the latest tools and technology
  • Opportunities for individual growth
  • Daily, healthy breakfast and lunch
  • Social activities
  • Relocation package
  • Free Danish lessons

Job Details

It’s an exciting time to join Tactile. We're a diverse team of storytellers, puzzle enthusiasts and casual mobile game creators. Our story began in 2008 in the heart of beautiful Copenhagen, and since then we have experienced continuous growth, establishing ourselves as one of the largest gaming companies in Denmark. In more recent years, we have been scaling fast, in big part thanks to the success of a little game called Lily’s Garden. Now we’re on a mission to solidify our position as one of the leaders in creating out-of-the-ordinary casual puzzle games.

With more than 350 talented individuals, we are a mix of over 55 nationalities and 43% women. We truly appreciate the richness of different experiences and perspectives that Tactilers bring to the game. This is why we foster a lean organisational culture, in which each individual is encouraged to take responsibility, be open and grow in their own way. We pride ourselves in cultivating a studio environment that stays away from crunch, that fosters your skills no matter what your discipline is, and one that gives you a place to be creative alongside other passionate and invested storytellers.

 

🚀 Your role & impact:

We are currently growing our Art team and are on the search for an Art Director to lead the visual design and direction of one of our games. This role is based in our beautiful Copenhagen office, as we truly believe that when talented people work closely together, amazing things happen! We therefore offer full relocation support to those coming from outside of Denmark.

This role is based in our cozy Copenhagen office, as we believe collaboration is most efficient when you have moments of in-person interaction. We’re committed to making your transition smooth, so we offer full relocation support for those moving from abroad.

Here’s what you’ll be doing on the day-to-day:

  • Lead the visual design and direction one of our games, ensuring that all art assets meet quality standards and are cohesive with the game's overall vision.
  • Collaborate with game designers and programmers to ensure that the art direction enhances gameplay and supports the user experience.
  • Manage a team of artists and ensure that all artwork is delivered on time and within budget.
  • Create concept art, storyboards, and other visual aids to communicate and iterate on game designs.
  • Stay up-to-date on emerging trends and technologies in mobile game art, and apply them to our games as appropriate.
  • You’ll mentor and guide other artists on the team by providing constructive feedback, supporting professional growth, and ensuring adherence to best practices.

What we’re looking for:

  • People leading skills, passion for mentoring and helping others
  • You’ve gathered relevant experience within casual, puzzle games over the years and feel very comfortable creating stylized, cartoony game art (please make sure to illustrate this by sharing your public portfolio link or private folder with work samples).
  • You’re skilled in concepting, illustrating, animating, and implementing casual mobile game assets, from initial ideation to the final integrated art asset.
  • You’re familiar with 3D modeling, particularly workflows involving 3D-to-2D overpainting.
  • You’re experienced in implementing art within Unity and familiar with best practices for integration and performance.
  • You’re constantly tuned into game art trends and eager to innovate and find new ways to enhance player satisfaction visually.
  • You’re able to share ideas clearly, lead discussions, and proactively drive improvements to reach your team’s goals.
  • You’re experienced in identifying pipeline improvements and confident in driving discussions to ensure alignment and commitment to best practices.

What’s in it for you?

🌆 Beautiful office space with probably the best view in Copenhagen
🩺 Pension and private health insurance
💻 A chance to work with the latest tools and technology
📚 Opportunities for individual growth with development talks as well as workshops, books and courses
🌮 Daily, healthy organic breakfast and lunch prepared by our professional chefs in-house
🥳 Social activities, including game nights, book club, Friday bar and more
✈️ Relocation package if you are coming from outside of Denmark
🔍 Free Danish lessons with our in-house Danish teacher

Our interview process

Submit your application via the fill-in form at the top of this page. This is the easiest and fastest way to get in touch with our recruiters. We foster an inclusive culture and accessible workplace and want to make sure we provide everyone with the same opportunities for success. This is why we encourage you to apply regardless of your gender, sexuality, age, nationality, neurodiversity or disability. We review applications based on competencies and experience, so please do show off your art portfolio.

 

After we review your application, you can expect to go through the following conversations:
 
☕ Introductory chat with one of our Recruiters to make sure we’re aligned on the scope of the role
🧪 A test assignment, to see your skills in action.
🚀 Follow-up team interview, in which you will meet with the team, present & discuss your test solutions
🤝 The final interview

 

We are pretty thorough with our hiring process. It is important to us that we choose new Tactilers carefully - just as it is vital to ensure that we are the right place for you.‍
 
We want to ensure you have a great candidate experience whilst in our recruitment process. We will do everything we can within reason to make sure that your interview takes place in an environment that fairly and accurately assesses your skills. If you need assistance or accommodation, please let us know.
 
We look forward to receiving your application! 👋

 

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