In this role you will be driving the technical architecture of our backend services, supporting and scaling our backend services to meet the needs of our gameplay teams. While the position is a full-time role,
You will be leading a team of backend engineers, designing, implementing and scaling a dynamically evolving ecosystem of services for a live service game. We are looking for someone who has solid experience leading the development of scalable, distributed and cost-efficient solutions that meet the needs of gameplay teams in a AAA product. Our backend services are primarily implemented in C# but a significant part of your responsibilities would also be to seamlessly integrate services with the C++ side of the game and to provide high-quality APIs serving other game teams' needs.
The Stockholm location
Our Stockholm office is situated in Södermalm, the beating heart of the city’s game industry. It’s a physical representation of our games – the lush vegetation of Just Cause and theHunter: Call of the Wild meets corroded metal straight out of Mad Max. It has everything you need to make it your creative base camp.
Our values
At Avalanche Studios Group, we create worlds beyond limits. But that’s not exclusive to our games, so we’re committed to developing a diverse and inclusive workplace. All Avalanchers have a shared responsibility to create an open work environment where everyone is treated equally and respectfully. Being part of our world is not contingent on your heritage, your gender, or sexual orientation. It’s all about your passion and creativity.
How to apply
To apply for this position, please register below and provide your CV in English. We review applications continuously. All further studio-related information is provided under a non-disclosure agreement.