Build and Tools Software Engineer

9 Months ago • 2 Years +
Devops

Job Description

The Build and Tools Software Engineer at KingsIsle is responsible for managing and enhancing the company's build hardware and proprietary software systems, as well as its suite of internally developed tools. This role involves collaboration with development and IT teams to improve build infrastructure, modernize processes, and implement new build processes for current and future products. The engineer will also assist in maintaining and enhancing the existing tool suite and developing new tools to support game development. Responsibilities include designing, implementing, and testing scalable systems; monitoring build infrastructure health; working with development teams on infrastructure modernization; and enhancing existing tools and creating new ones. Strong problem-solving, communication, and time management skills are essential.
Good To Have:
  • XML and HTML experience
  • Cygwin experience
  • C++, Python development experience
  • Experience with industry standard build systems
  • Experience with non-SVN source control systems
  • Linux development experience
Must Have:
  • 2+ years software engineering experience
  • Strong Windows, Linux, macOS system knowledge
  • Web scripting (PHP, JavaScript)
  • Bash scripting, SSH, remote management
  • Windows & C#, .NET development
  • SVN experience
  • Database/MySQL experience

Add these skills to join the top 1% applicants for this job

bash
html
javascript
php
python
svn
xml
linux
macos
mysql
timeline-management
team-management

Description

The Build and Tools Software Engineer is a well-rounded engineer responsible for managing and enhancing the company’s build hardware and proprietary software systems as well as the company’s suite of internally developed tools. This person will work with the development and IT teams to define and implement improvements to the build infrastructure, modernize existing processes and implement new build processes for current and forthcoming products. Additionally, this person will assist the Tools Engineer in supporting the game development process by maintaining and enhancing our suite of internally developed tools.

Responsibilities

  • Collaborate with team members to design, implement and test well-engineered, reliable, maintainable, and scalable processes and systems
  • Monitor and maintain the health of the build infrastructure
  • Work with development and IT teams to modernize the build infrastructure
  • Work with game development teams to enhance the existing tool suite and develop new tools to support current and forthcoming products
  • Identify technical and developmental risks/obstacles and generate solutions
  • Follow and learn best practices, processes, and systems standards
  • Other related duties as assigned

Requirements

  • Bachelor’s in Software Engineering, Computer Science, or equivalent professional experience
  • 2+ years software engineering or operations experience
  •  
  • Bash scripting, ssh and remote machine management experience
  • Windows development experience
  • C#, .NET development experience
  • SVN experience
  • Database/MySQL experience
  • Strong time management skills with the ability to assess risk, define priorities, and resolve problems while meeting deadlines
  • Excellent critical and analytical skills
  • Strong written and verbal communication

Preferences

·        XML and HTML experience

·        Cygwin experience

·        C++, Python development experience

·        Experience with industry standard build systems

·        Experience with non-SVN source control systems

·        Linux development experience

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