Cinematics Producer

1 Month ago • All levels • Product Management

Job Summary

Job Description

This role involves overseeing and managing cinematics both internally and externally for a new project, a sequel to Alien: Isolation. Key responsibilities include building and maintaining production schedules, tracking milestones, and collaborating closely with various creative and technical teams. The producer will manage cinematic asset creation, refine pipelines, and handle external vendors. This hybrid role requires 2 days per week in the Horsham studio, focusing on quality, risk identification, and budget management for cinematic expenses.
Must have:
  • Overview and manage our cinematics both internally and externally
  • Build and maintain production schedules for cinematic sequences (cutscenes, trailers, in-game narrative scenes).
  • Track milestones, deadlines, and deliverables.
  • Work closely with Art and Creative Directors, animators, lighting artists, writers, editors, and audio teams.
  • Oversee the creation, integration, and delivery of cinematic assets (models, rigs, animation, VFX, etc.).
  • Help refine pipelines to ensure smooth collaboration between departments (art, design, narrative, engineering).
  • Manage external vendors or outsourcing studios contributing to cinematics.
  • Track feedback from directors and stakeholders and ensure notes are addressed promptly.
  • Conduct regular playthroughs and reviews to monitor cinematic quality and integration.
  • Proactively identify production risks and bottlenecks and resolve them.
  • Manage budgets related to motion capture shoots, VO sessions, outsourcing, and other cinematic expenses.
Good to have:
  • Hands-on experience with game engines (e.g., Unreal Engine, Unity)
Perks:
  • Work from Anywhere for a temporary period each year (restrictions apply such as VISAs)
  • Enhanced holiday allowance, maternity and paternity breaks, flexibility with our core hours, and no-notice holidays
  • Bespoke relocation package for you and your dependents
  • Private medical and dental insurance, life insurance, permanent health insurance, critical illness cover and free health care screening
  • Generous holiday allowance plus full studio closure over the Christmas and New Year period, and all Bank holidays
  • Join our Diversity and Inclusion Network – an employee-led group
  • Season ticket travel loans and cycle to work scheme with free bike servicing and discounted car valet service on site
  • Wellbeing support and virtual confidential counselling
  • Community activities including parties, football and more.
  • Our studio sites have disabled access.

Job Details

Description

This role will be based at our studio in Horsham, UK and can be offered as hybrid and has an expectation of 2 days per week in our Horsham studio. Further details can be discussed during the recruitment process.

Key responsibilities

  • Overview and manage our cinematics both internally and externally
  • Build and maintain production schedules for cinematic sequences (cutscenes, trailers, in-game narrative scenes).
  • Track milestones, deadlines, and deliverables.
  • Work closely with Art and Creative Directors, animators, lighting artists, writers, editors, and audio teams.
  • Oversee the creation, integration, and delivery of cinematic assets (models, rigs, animation, VFX, etc.).
  • Help refine pipelines to ensure smooth collaboration between departments (art, design, narrative, engineering).
  • Manage external vendors or outsourcing studios contributing to cinematics.
  • Track feedback from directors and stakeholders and ensure notes are addressed promptly.
  • Conduct regular playthroughs and reviews to monitor cinematic quality and integration.
  • Proactively identify production risks and bottlenecks and resolve them.
  • Manage budgets related to motion capture shoots, VO sessions, outsourcing, and other cinematic expenses.

Essential Experience

  • Having shipped at least one full-scale game with significant cinematic content.
  • Working with third-party studios or freelancers and integrating their work into the main production pipeline.
  • Solid background in project management
  • Familiarity with project tracking tools (ideally JIRA).
  • Understanding of the full game development lifecycle and where cinematics fit into it.
  • Experience working with animation pipelines (previs → layout → blocking → final animation → lighting → final render).
  • Familiarity with terms like mocap (motion capture), storyboarding, editing, voiceover (VO) production.
  • Excellent cross-discipline communication, from artists and animators to tech engineers and external partners.
  • Ability to maintain clear production documentation, reports, and workflows.
  • Desired (Nice-to-Have) Experience
  • Hands-on experience with game engines (e.g., Unreal Engine, Unity)

About Creative Assembly

Crafts deep and detailed games that last, entertaining millions of players across the globe for decades.

We are all game makers and we care deeply about the experiences we create. We empower our teams to make significant contributions to our games, supported by skills development and growth opportunities.

We are located in Horsham, UK and Sofia, Bulgaria.

We offer many benefits to support you and your family including:

  • Work from Anywhere for a temporary period each year (restrictions apply such as VISAs)
  • Enhanced holiday allowance, maternity and paternity breaks, flexibility with our core hours, and no-notice holidays
  • Bespoke relocation package for you and your dependents
  • Private medical and dental insurance, life insurance, permanent health insurance, critical illness cover and free health care screening
  • Generous holiday allowance plus full studio closure over the Christmas and New Year period, and all Bank holidays
  • Join our Diversity and Inclusion Network – an employee-led group
  • Season ticket travel loans and cycle to work scheme with free bike servicing and discounted car valet service on site
  • Wellbeing support and virtual confidential counselling
  • Community activities including parties, football and more.
  • Our studio sites have disabled access.

We are an equal opportunities employer and encourage applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief.

Note to Recruitment Agencies: SEGA Europe Limited and our studios do not accept unsolicited candidate introductions from unauthorised third parties. For the avoidance of doubt, SEGA Europe is not liable for any fees, compensation or any other costs associated with the introduction of a candidate or recruitment services unless and until an agreement has been duly executed. Further details can be found here.

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About The Company

Sofia, Sofia City Province, Bulgaria (On-Site)

Horsham, England, United Kingdom (On-Site)

Horsham, England, United Kingdom (Hybrid)

Sofia, Sofia City Province, Bulgaria (Hybrid)

Horsham, England, United Kingdom (Hybrid)

Sofia, Sofia City Province, Bulgaria (Hybrid)

Horsham, England, United Kingdom (Hybrid)

Horsham, England, United Kingdom (Remote)

Horsham, England, United Kingdom (Hybrid)

Horsham, England, United Kingdom (Hybrid)

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