Creature Artist with Houdini Feather/Groom experience

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Job Summary

Job Description

1920 is seeking a freelance Creature Artist to sculpt, texture, and develop high-quality creatures, including grooming feather systems in Houdini. The role requires experience in creature modeling, texturing, and grooming pipelines, with proficiency in Houdini (Karma/Solaris), ZBrush, and Substance Painter. This position is for an immediate start within the 3D department, focusing on creature generalist tasks.
Must have:
  • Sculpt, texture, and develop high-quality creatures.
  • Groom feather systems in Houdini.
  • Experience in creature modeling, texturing, and grooming pipelines.
  • Proficiency in Houdini (Karma/Solaris), ZBrush, and Substance Painter.

Job Details

We’re looking for a freelance Creature Artist to sculpt, texture, and develop high-quality creature, including grooming feather systems in Houdini. Must have experience in creature modeling, texturing, and grooming pipelines. Proficiency in Houdini (Karma/Solaris), ZBrush, and Substance Painter required.

Immediate start

Freelance.

Department

3D

Role

Creature Generalist

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About The Company

1920 is an award-winning visual effects studio established in 2013. Now in our 12th year, 1920 has grown and developed substantially from a team of just 3 people to over 90 across our London and Bristol offices.We’ve established our reputation in the industry for producing high-quality, award-winning VFX content, across all genres.

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London, England, United Kingdom (On-Site)

Bristol, England, United Kingdom (Hybrid)

Bristol, England, United Kingdom (Hybrid)

London, England, United Kingdom (Hybrid)

Bristol, England, United Kingdom (Hybrid)

Bristol, England, United Kingdom (Hybrid)

Bristol, England, United Kingdom (Hybrid)

Bristol, England, United Kingdom (Hybrid)

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