Director, Kids Web Services

1 Month ago • 7-10 Years • Business Development

Job Summary

Job Description

The Director, Kids Web Services at Epic Games will leverage industry experience and product knowledge to shape the KWS product. This role involves cross-functional collaboration with internal teams, aligning efforts with senior leadership, and prioritizing feature development based on partner feedback. Responsibilities include representing KWS at industry events, working with Marketing, Legal, and Public Policy teams, developing strategic visions for market expansion, leading partner strategies for KWS product adoption, staying engaged with age assurance landscapes, and managing key partnerships with industry players. A deep understanding of online safety, child safety products, and relevant regulations is crucial.
Must have:
  • 7-10 years in Online Safety/Policy
  • Deep knowledge of child online safety products and regulations
  • Experience engaging with global regulators and policy teams
  • Experience launching compliance features in large tech ecosystems
  • Understanding of global age assurance landscape
  • Business development or strategic partnerships background
Perks:
  • 100% premium coverage for medical, dental, vision
  • Long-Term Disability, Life Insurance
  • 401k with competitive match
  • Robust mental well-being program
  • Unlimited PTO and sick time
  • Paid sabbatical after 7 years

Job Details

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

PRODUCT MANAGEMENT

What We Do

Product Management partners with game development, publishing, marketing, and platform teams to provide a data and market-driven view of product strategy that aligns with business goals. As part of Epic’s Growth Team, we use our product expertise to identify and drive growth levers to grow our player base and business.

What You'll Do

Leverage your industry experience and product knowledge to help shape the KWS product. You’ll work cross-functionally with internal teams at Epic and align efforts with senior leadership. With a strong passion for online safety, you’ll use partner feedback to prioritize feature development and effectively communicate these features to key partners and public policy leaders across the industry.

In this role, you will

  • Collaborate with KWS Engineering on product development and roadmap planning
  • Represent KWS at major industry events and policy forums
  • Work cross-functionally with Marketing, Legal, Public Policy, Communications, and Partnerships teams
  • Deliver a strategic vision to expand KWS into new markets and product categories
  • Lead large-scale partner strategies to drive adoption and scale of KWS products across the industry and major gaming/tech platforms
  • Stay engaged with the age assurance landscape to bring the latest insights and data to KWS product and engineering teams
  • Manage key partnerships with industry players, including verification providers and safe harbor certifiers

What we're looking for

  • 7-10 Years in the Online Safety / Policy Space working with regulators and or platforms focused on child safety
  • Deep knowledge of child online safety products and relevant regulations
  • Proven experience engaging with global regulators, safe harbor organizations, and policy teams—preferably in the gaming sector
  • Hands-on experience launching compliance and policy-driven features within large technology or gaming ecosystems
  • Solid understanding of the global age assurance landscape, including verification and age estimation technologies and vendors
  • Background in business development or strategic partnerships

EPIC JOB + EPIC BENEFITS = EPIC LIFE

Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical.

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy .

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found .

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