A mid-level FX Artist is needed to create stunning visual effects for AAA console games. Expertise in Unreal/Unity, Photoshop, Maya, Houdini, and Blueprint/Visual scripting is essential. Experience with Nuke and FX rigging is a plus.
Company Description A career atTechnicolor Gamesis about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn and collaborate with some of the most talented people in the industry. Technicolor Games is on the lookout for a talented FX Artists (Mid-Level and above) to create stunning visual effects for triple AAA titles on console platforms for the world’s best gaming studios. Job Description We are now hiring FX artists to create stunning visual effects for triple AAA titles on console platforms for the world’s best gaming studios. If you are passionate about VFX and you think you have what it takes to create believable lifelike performances with the use of requisite software, then we want to hear from you! Qualifications Qualifications
Good Production experience in Unreal / Unity, Photoshop, Maya and Houdini
A decent knowledge of Blueprint / Visual scripting is required
Understanding of element’s behavior and Animation Principals
Should have a good balance of visual and problem-solving technical skills with respect to production schedule and set milestones
Should possess the ability to create gaming content with a good balance of quality and performance
Good understanding to interpret concept art, design, animatic and feedback notes
Self-motivated work ethic with honest and good communication skills, and a great team-player attitude
Any Of The Following Technical Skills Is a Bonus
Experience with any other game engine
Scripting
Nuke experience
Any Of The Following Experiences Is a Great Advantage
Experience as FX artist in a minimum of one shipped title
Good production experience using FX tools in episodic FX