Game SDK Engineer (C++)

5 Minutes ago • 5 Years +
Game Engine

Job Description

Ludeo is seeking a talented Game SDK Engineer (C++) to join their growing Game SDK team. This role involves designing, building, and maintaining a high-quality C++ SDK for game engines like Unreal and Unity, enabling seamless integration with the Ludeo platform. The engineer will collaborate with internal and external game developers, implement new features focusing on usability and performance, and contribute to the SDK's architecture. The position offers work on challenging projects such as real-time networking and game-to-cloud communication.
Good To Have:
  • Practical experience with Unreal Engine or Unity
  • Hands-on experience developing applications in a Windows environment
  • Exposure to graphics libraries and APIs such as OpenGL, Vulkan, Metal, or DirectX
  • Ability to create and maintain clear technical documentation
Must Have:
  • Strong proficiency in C++ (5+ years), including modern standards like C++17/20/23
  • Ability to work effectively in a team environment and communicate technical concepts
  • Proven ability to tackle integration challenges in complex, multi-system environments

Add these skills to join the top 1% applicants for this job

communication
problem-solving
rendering
cpp
unreal
unity
game-texts
networking
vulkan
open-gl
direct-x
multiplayer

Description

About Ludeo

Ludeo is a hyper-growth startup in the gaming industry that is revolutionizing the way players discover and engage with games. For the first time, gamers can share their most thrilling gameplay moments with everyone and allow others to PLAY them, not just watch them as video clips.

Ludeo’s vision is to become the world’s first playable social media platform for gamers, enabling seamless discovery and interaction with gaming content.

About the role

We are looking for a talented Game SDK Engineer (C++) to join our growing Game SDK team at Ludeo. In this role, you will play a key part in shaping the future of how games connect to our platform.

As a member of the SDK team, you will design, build, and maintain a high-quality SDK for game engines like Unreal or Unity, enabling seamless integration of games with the Ludeo platform. You’ll collaborate closely with both internal teams and external game developers.

This position offers the opportunity to work on technically challenging projects such as real-time networking, game-to-cloud communication, and performance optimization for multiplayer experiences. You will be expected to write clean, efficient, and maintainable C++ code, while also contributing to the overall architecture and evolution of our SDK.

What you’ll do

  • Design, develop, and maintain a robust C++ SDK that powers the integration of Ludeo’s platform into AA and AAA games. You will focus on creating highly efficient, reliable, and scalable code that meets the technical demands of modern game production.
  • Build and extend plugins for multiple game engines—including Unreal Engine and Unity engines—ensuring seamless compatibility and easy adoption for diverse development environments.
  • Collaborate directly with game studios and co-development partners to understand their unique requirements and adapt SDK functionality to fit their workflows and engine specifics. You will act as both a technical contributor and a trusted partner to external teams.
  • Implement new features with a focus on usability, performance, and scalability, ensuring that integration is straightforward for developers while maintaining low overhead and high efficiency in live game environments.
  • Participate in code reviews, testing, and optimization, driving quality standards and ensuring the SDK performs reliably across a variety of platforms and use cases.
  • Contribute to the evolution of SDK architecture, proactively identifying opportunities to improve maintainability, flexibility, and long-term scalability.
  • Stay up to date with emerging technologies and industry trends in game development, helping guide the team in adopting tools and practices that will keep our SDK best-in-class.

Requirements

  • Strong proficiency in C++ (5+ years, Must): Solid expertise in C++ development, including experience with modern standards such as C++17/20/23. You should be comfortable with advanced programming concepts, debugging, performance optimization, and writing clean, maintainable code.
  • Collaboration and communication skills (Must): Strong ability to work effectively in a team environment, clearly communicate technical concepts, and collaborate with both internal colleagues and external partners.
  • Problem-solving mindset (Must): Proven ability to tackle integration challenges in complex, multi-system environments, demonstrating creativity and resilience when addressing technical obstacles.
  • Unreal or Unity knowledge (Advantage): Practical experience working with Unreal Engine or Unity, whether through plugin development, gameplay programming, or SDK integration. Familiarity with the ecosystems is a strong plus.
  • Windows application development (Advantage): Hands-on experience developing applications in a Windows environment, with knowledge of relevant APIs, tools, and debugging workflows.
  • Graphics and rendering expertise (Advantage): Exposure to graphics libraries and APIs such as OpenGL, Vulkan, Metal, or DirectX, with a solid understanding of rendering pipelines and performance considerations.
  • Documentation and knowledge sharing (Advantage): Ability to create and maintain clear technical documentation, tutorials, and integration guides, ensuring that SDK features are easy to adopt and understand by external developers.

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