Junior Machine Learning Engineer

1 Month ago • All levels

Job Summary

Job Description

We are looking for a Junior Machine Learning Engineer to join our cutting-edge ML Team. You will be part of a dynamic group focused on research, development, and innovation in AI-driven solutions for our game products. You will be involved in creating AI/ML systems to generate game levels, enhance game products, and integrate machine learning models into real-time gaming environments. Responsibilities include assisting in research, building and validating models, data analysis, and supporting the deployment of ML models. This role is based in Oxford, with hybrid options available.
Must have:
  • Assist in designing and implementing ML algorithms and tools.
  • Collaborate with teams to integrate ML models into game development.
  • Conduct experiments to improve and optimize ML models.
  • Help train and maintain ML systems for game-level development.
Perks:
  • Relocation package, including moving assistance and temporary accommodation.

Job Details

We want you to #JOINTHEREBELLION!  

For 30 years we’ve been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film and mo-cap studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd. 

About the Role: 

We're seeking a passionate Junior Machine Learning Engineer to join our cutting-edge ML Team. You'll be part of a small, dynamic group that embraces continuous research, development, and innovation, particularly in the realm of AI-driven solutions for our game products. 

In this role, you’ll support the Head of the Department, assist Machine Learning Engineer(s), and provide the best support in creating AI/ML systems that generate game levels, enhance our game products, develop custom tools, and integrate machine learning (ML) and deep learning (DL) models into real-time gaming environments. Our current focus includes Creating 3D Worlds and Game Levels using ML/DL technologies. 

You'll assist in research into state-of-the-art advancements, building, training, and validating models that drive game-level development. Any knowledge or working experience with satellite imagery, point cloud data, and proprietary game datasets is a bonus.  

You will assist in conducting data analysis, building ML models, being part of the team, and ensuring your support is available for the smooth deployment of ML models into production environments.

This role is based at our riverside headquarters in Oxford, offering a creative and relaxed atmosphere where teamwork drives our success. We can provide a relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition to your new environment. 

We believe in the power of face-to-face collaboration and encourage working from our Oxford headquarters. However, we understand that flexibility matters, so we’re open to discussing hybrid options based on individual needs. 

Key Responsibilities:

  • Report to the Head of Machine Learning and assist the ML team. 
  • Assist in designing, implementing, and fine-tuning cutting-edge ML algorithms and tools. 
  • Collaborate with cross-disciplinary teams to help integrate ML models into game development workflows. 
  • Assist in conducting experiments to improve ML models and optimize performance. 
  • Help train, retrain, and maintain ML systems and libraries for game-level development. 
  • Attend team and stakeholder meetings to support project updates and provide insights. 

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About The Company

Oxford, England, United Kingdom (On-Site)

Oxford, England, United Kingdom (On-Site)

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Runcorn, England, United Kingdom (Hybrid)

Runcorn, England, United Kingdom (Hybrid)

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