Lead Game Designer

My.games

Job Summary

A leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. This Lead Game Designer role involves defining, describing, and shipping new game features from concept to release, collaborating with artists, engineers, and UI/UX designers, leading and mentoring a team of game designers, and tracking key product metrics for continuous improvement.

Must Have

  • Define, describe, and ship new game features from concept to release
  • Collaborate closely with artists, engineers, and UI/UX designers
  • Lead and mentor a team of game designers
  • Track key product metrics and drive continuous improvement
  • 6+ years of experience as a Game Designer
  • A strong desire to work on an Rush Royale–like project
  • Hands-on experience with Unity
  • Deep gaming literacy across both classic titles and modern mobile games

Good to Have

  • Experience with Brawl Stars, Clash Royale, Random Dice, and Hearthstone

Perks & Benefits

  • Work remotely from all around the world
  • Collaborative working atmosphere in an internal game dev community
  • Access unique expertise and professional knowledge from a strong team of specialists
  • Possibility to experiment and work on interesting tasks with ambitious goals
  • Create great games and win the hearts of players
  • Push the boundaries of the game industry and lead the way forward

Job Description

A leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more.Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.##### What you’ll do:* Define, describe, and ship new game features from concept to release* Collaborate closely with artists, engineers, and UI/UX designers* Lead and mentor a team of game designers* Track key product metrics and drive continuous improvement##### What you need to succeed:* 6+ years of experience as a Game Designer* A strong desire to work on an Rush Royale–like project* Hands-on experience with Unity* Deep gaming literacy across both classic titles and modern mobile games (experience with Brawl Stars, Clash Royale, Random Dice, and Hearthstone is a plus)* Responsibility, strong communication skills, and a team-first mindset* Comfort working in a fast-paced, collaborative environment##### What we offer:* Work remotely from all around the world* Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms* A strong team of specialists across different areas — access unique expertise and professional knowledge* Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas* Create great games and win the hearts of players* Push the boundaries of the game industry and lead the way forward

3 Skills Required For This Role

Communication Unity Game Texts