Lead Programmer

1 Month ago • All levels
Programming

Job Description

creā-ture Studios Inc., a hybrid studio based in Montreal, Canada, is seeking a Lead Programmer. This role involves leading a senior programming team, developing gameplay systems and internal tools for PC and Console original IP. The ideal candidate will thrive in a collaborative, remote-first environment, solving complex technical problems and contributing across gameplay, systems, and tools, while also mentoring junior developers.
Must Have:
  • Lead a senior programming team in developing gameplay systems and internal tools.
  • Balance hands-on coding, mentorship, and management.
  • Establish coding best practices and lead code reviews.
  • Design and support core gameplay features.
  • Collaborate with cross-functional teams.
  • Strong proficiency in C++.
  • Proven experience with Unreal Engine.
  • Excellent debugging, problem-solving, and optimization skills.
  • Ability to manage time and multiple priorities effectively.
  • Comfortable working independently in a remote-first environment.
  • Ability to guide others and make technical decisions.
  • Clear communication and collaborative mindset.

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creā‑ture Studios Inc. is a small, hybrid studio focused on making games in a different way. Based in Montreal, Canada, we bring together a mix of industry veterans and newcomers, providing a platform for everyone to contribute. Our goal is to keep the team lean and cross‑disciplinary, giving everyone the voice to collaborate and shape the process. We believe in empowering people—and it shows in everything we create.

As part of the Nacon group, creā‑ture Studios Inc. is focused on PC and Console original IP. We’re looking for a motivated and versatile Lead Programmer to help build innovative, engaging teams and game experiences. This role is ideal for someone who thrives in a highly collaborative environment, enjoys solving complex technical problems, and is excited about contributing across gameplay, systems, and tools.

RESPONSIBILITIES

  • Lead a small, senior, and autonomous programming team in developing and maintaining gameplay systems and internal tools in a hybrid/remote setting
  • Balance hands-on coding, mentorship, and management tasks while providing guidance to junior developers
  • Align with the Technical Architect on technical needs and project goals
  • Establish coding best practices and lead regular code reviews
  • Continuously evaluate and improve development workflows
  • Design and support core gameplay features (e.g., animation, online, social)
  • Collaborate with Studio Directors, artists, designers, and engineers to deliver creative, high-quality solutions

REQUIREMENTS

  • Strong proficiency in C++ (required)
  • Proven experience with Unreal Engine (required)
  • Excellent debugging, problem-solving, and optimization skills
  • Ability to manage time effectively and juggle multiple priorities
  • Comfortable working independently in a remote-first environment
  • Demonstrated ability to guide others, make technical decisions, and take ownership of complex systems
  • Clear communication skills and collaborative mindset
  • Familiarity with modern development workflows and source control tools

About creā-ture

creā-ture Studios Inc. is a fully remote studio, focused on making games in a different way. Based in Quebec Canada, we have a mix of industry veterans and newcomers, providing a platform for each to contribute. Our goal is to keep the team lean and cross discipline, giving everyone the voice to collaborate & contribute. The power is in the people, and the proof is in the game!

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