Level Designer II - Extraction Shooter (Unreal Engine | Multiplayer FPS)

1 Month ago • 5 Years + • Level Design • $89,000 PA - $105,000 PA

Job Summary

Job Description

Pipeworks Studios is looking for an experienced Level Designer II to join their team. The role involves prototyping and building gameplay-rich environments for a multiplayer extraction shooter with competitive FPS mechanics. Key responsibilities include designing Point-of-Interest driven maps, integrating gameplay systems, collaborating with cross-functional teams, balancing game flow and pacing, and taking levels from greybox to final implementation. The ideal candidate will have strong Unreal Engine expertise and a deep understanding of extraction shooter or similar loot-driven genres.
Must have:
  • Experience designing for extraction shooters, PvEvP, or loot-driven genres
  • Proficiency in UE5 including level layout and Blueprint scripting
  • Strong encounter design skills and understanding of player psychology
  • Excellent communication and collaboration skills
  • Comfortable collaborating across global time zones
Perks:
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance
  • Generous Paid Time Off
  • 20 Paid Company Holidays
  • Relocation Assistance
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties

Job Details

Level Designer II - Extraction Shooter (Unreal Engine | Multiplayer FPS)

Department: Design

Employment Type: Full Time

Location: Eugene, OR

Compensation: $89,000 - $105,000 / year



Description

Pipeworks Studios is seeking an experienced Level Designer II to join the team working on prototyping a multiplayer extraction shooter with competitive FPS mechanics. In this role, you'll contribute to building gameplay-rich environments that emphasize risk-reward exploration, loot-based progression, and dynamic player encounters. 

This position is ideal for a designer with strong Unreal Engine expertise and hands-on experience crafting Point-of-Interest (POI)-driven maps and PvEvP spaces. You’ll collaborate closely with systems, AI, art, and narrative teams to deliver gameplay-first level design that balances tension, readability, and player freedom. 

Our studio is based in Eugene, Oregon, with the flexibility of fully remote work. Join a world-class team focused on delivering high-impact, genre-driven gameplay.



Key Responsibilities

Day to Day
  • Design, prototype, and iterate on POIs and full map layouts that support player choice, dynamic encounters, and environmental storytelling
  • Integrate gameplay systems including AI, loot, and objectives into engaging level experiences
  • Collaborate with artists, narrative designers, and systems designers to deliver gameplay spaces that are readable, immersive, and replayable
  • Balance risk, flow, and pacing across key player paths and encounters
  • Take levels from greybox to final, working iteratively through playtesting and cross-discipline feedback
  • Document and communicate design intent, layout justifications, and encounter scripting needs clearly to team members



Skills, Knowledge and Expertise

Must Haves
  • Deep, demonstrable understanding of and/or direct professional experience designing for extraction shooters, competitive PvEvP, or similar loot-driven genres
  • Proficiency in UE5, including level layout, Blueprint scripting, and gameplay prototyping
  • Strong encounter design sensibilities and understanding of player psychology and pacing
  • Excellent communication and collaboration skills across disciplines
  • Comfortable collaborating and leading teams across multiple global time zones
Education & Experience 
  • 5+ years of professional experience in game design 
  • 2+ shipped titles (AA or AAA), ideally with demonstrable experience in a senior or lead role  
    • Note: For this role, academic projects do not qualify as professionally shipped or launched titles 


Benefits

Flexible Working Environment
Almost all of our roles allow for your choice of work location. We're happy to support our team no matter how they prefer to work: remote, in office, or hybrid.

Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 20 Paid Company Holidays
  • Relocation Assistance
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties
A Commitment to Diversity, Equity, and Inclusion
Pipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity, and inclusion within our organization.

By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!

Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.

Go to Pipeworks.com to see some of our continued efforts and our latest Demographic Report.

Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don’t believe you meet every one of the qualifications.

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