Lighting Artist

1 Month ago • 5 Years + • VFX • $45.87 PA - $68.85 PA

Job Summary

Job Description

PlayStation is seeking a Lighting Artist for the development of a new unannounced title. The role involves creating stunning worlds and contributing to the artistic vision of top-tier games with a focus on realistic and fantastical lighting for characters, cinematics, and environments. Responsibilities include lighting levels, cinematics, and characters in real-time, developing lighting techniques, implementing post-process effects, problem-solving lighting pipeline issues, and staying updated on industry trends. The artist will collaborate with the Art Director, Game Director, and technical teams to ensure visual fidelity and technical feasibility, while also managing tasks and schedules effectively.
Must have:
  • 5+ years of industry or related experience
  • Experience with photorealistic lighting for real-time engines
  • Mastery of lighting fundamentals
  • Strong understanding of PBR and materials
  • Proficiency in level art generation for real-time lighting
  • Proficiency in asset creation software (Maya, Photoshop, Perforce)
  • Strong technical skills for debugging lighting problems
  • Good communication, organizational, and time management skills
Good to have:
  • A. in fine arts or relevant curriculum, or equivalent skillset
  • Previous or next-gen video game platform experience
  • 2 or more published titles

Job Details

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.

 

Join the award-winning team that created God of War

Santa Monica Studio is seeking a Lighting Artist for the development of a new unannounced title!

This individual will help us create stunning worlds that set the visual fidelity bar for entertainment. They’ll also contribute to the artistic vision of amazing, top of class games with a specialized focus on creating realistic and fantastical lighting of Characters, Cinematics, and Environments.

As a Lighting Artist, you must possess the ability to effectively collaborate with the Art Director and Game Director to light game levels that are visually stunning while also working with a wide range of development team members to ensure technical feasibility.

Responsibilities

  • Light levels, cinematics, and characters in real-time according to defined quality standards, artistic styles, conceptual designs, development pipelines, technical parameters and production goals.
  • Serve as a high-level contributor to the development of the lighting techniques and processes utilized to define and achieve a product’s visual style. Encourage artistic evolution within the studio. Develop a comprehensive knowledge of the level art and lighting pipeline and all engine, tools and systems associated with the lighting of art assets.
  • Work with the Art Director and tech teams to implement post process effects such as bloom, ambient occlusion, depth of field, and color correction.
  • Facilitate requests or information needs regarding any aspect of the environment/character lighting process as requested.
  • Understand and problem-solve your work in the lighting pipeline and ensure that lighting for levels and cinematics run in memory and within budget.
  • Actively improve skill set and abilities by keeping aware of industry trends and techniques, evaluating competitive products, learning new software packages and traditional art methods.
  • Generate documentation for the lighting pipeline as it changes.
  • Demonstrate strong time management and prioritization skills by collaborating with Production to develop task lists to ensure assignments are progressing as expected according to schedules, milestones, and overall project goals.

Requirements

  • 5+ years of industry or related experience
  • A. in fine arts or relevant curriculum, or equivalent skillset
  • Experience with photorealistic lighting for real-time engines
  • Mastery of lighting fundamentals – how lighting effects mood, gameplay, and frame rate in real-time environments
  • Strong understanding of PBR and how materials work with lighting.
  • Proficiency in level art generation in regard to real-time lighting techniques such as vertex baking, light maps, light probes, etc.
  • Proficiency in asset creation software for authoring and organizing game content, including but not exclusive to: Maya, Photoshop, and Perforce
  • Strong technical skills for debugging complex lighting problems
  • Previous or next-gen video game platform experience is desirable
  • Good communication, organizational, time management, and interpersonal skills

Preferred Experience

  • 2 or more published titles considered a strength

 

#LI-SMS

Similar Jobs

hogarth - Graphic Production Team Lead

hogarth

Sunnyvale, California, United States (Hybrid)
2 Months ago
Hawkeye Innovations - Match Operations Assistant - Midtjylland

Hawkeye Innovations

Central Denmark Region, Denmark (On-Site)
2 Months ago
Kavalirio - Senior Internal Auditor

Kavalirio

Miami, Florida, United States (Hybrid)
1 Month ago
Interactive Brokers - Senior Technical Support- Windows (L2)

Interactive Brokers

Kowloon, Hong Kong (On-Site)
2 Months ago
Zuora - Solution Consultant - Fraud

Zuora

United States (Remote)
2 Weeks ago
Canva - Fullstack Software Engineer - Video Compositor

Canva

Adelaide, South Australia, Australia (Remote)
3 Months ago
Gearbox - Lighting Artist

Gearbox

Frisco, Texas, United States (On-Site)
7 Months ago
SEGA - Lead Lighting Artist

SEGA

Horsham, England, United Kingdom (Hybrid)
2 Weeks ago
Gearbox - Lighting Artist

Gearbox

Frisco, Texas, United States (On-Site)
1 Month ago
Scanline VFX - Senior Compositor

Scanline VFX

Montreal, Quebec, Canada (Hybrid)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Activate Games - Game Facilitator (Store Associate)

Activate Games

Tustin, California, United States (On-Site)
1 Month ago
Dynamis Inc - Sensoring & Monitoring Control Systems Cyber Consultant

Dynamis Inc

Arlington, Virginia, United States (On-Site)
4 Days ago
Oliver Agency - GenAI Motion Graphic Designer

Oliver Agency

Manila, Metro Manila, Philippines (On-Site)
2 Months ago
Tencent - Senior Project Manager

Tencent

Shanghai, China (On-Site)
4 Days ago
Xplor Technologies - Sales Development Representative (SDR)

Xplor Technologies

Vancouver, British Columbia, Canada (Hybrid)
2 Weeks ago
Argus - Site Reliability Engineer

Argus

Calgary, Alberta, Canada (Remote)
4 Months ago
beghou consulting - Consultant- Commercial Operations & Analytics

beghou consulting

Thousand Oaks, California, United States (Hybrid)
2 Months ago
CAE - Engineering Manager

CAE

Binghamton, New York, United States (On-Site)
1 Month ago
Kavalirio - Senior Internal Auditor

Kavalirio

Miami, Florida, United States (Hybrid)
1 Month ago
Zones - Pricing Merchandiser

Zones

Islamabad, Islamabad Capital Territory, Pakistan (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Los Angeles, California, United States

Next Level Business Services - Support Engineer - Full Time

Next Level Business Services

Jersey City, New Jersey, United States (On-Site)
9 Months ago
Airbyte - AI Engineer

Airbyte

San Francisco, California, United States (On-Site)
2 Weeks ago
Ion - Technical Support Analyst, Jersey City - 9781

Ion

Jersey City, New Jersey, United States (On-Site)
9 Months ago
NVIDIA - Senior Firmware Bringup Engineer

NVIDIA

Santa Clara, California, United States (On-Site)
3 Months ago
Aerovect - Autonomous GSE Operator

Aerovect

Atlanta, Georgia, United States (On-Site)
1 Month ago
eBay - Staff Program Manager, Design Systems

eBay

Portland, Oregon, United States (Hybrid)
1 Year ago
Next Level Business Services - Documentum developer and Admin

Next Level Business Services

San Francisco, California, United States (On-Site)
8 Months ago
Gearbox - UI Technical Artist

Gearbox

Frisco, Texas, United States (On-Site)
1 Year ago
Apple - UI Web Engineer

Apple

Cupertino, California, United States (On-Site)
1 Month ago
Nintendo - Accounts Payable and Project Accountant (Retro Studios)

Nintendo

Austin, Texas, United States (On-Site)
11 Months ago

Get notifed when new similar jobs are uploaded

VFX Jobs

Romero games - Lighting Artist

Romero games

Galway, County Galway, Ireland (Remote)
4 Months ago
skybox labs  - Lighting Artist

skybox labs

Burnaby, British Columbia, Canada (Hybrid)
1 Month ago
Epic Games - Senior Cinematic FX Artist

Epic Games

Vancouver, British Columbia, Canada (On-Site)
3 Months ago
Scanline VFX - Lighting Artist

Scanline VFX

Montreal, Quebec, Canada (Hybrid)
5 Months ago
Zengame Technology - 3D Game Effects Artist

Zengame Technology

Shenzhen, Guangdong Province, China (On-Site)
6 Months ago
Lighthouse Games - Senior VFX Artist

Lighthouse Games

Royal Leamington Spa, England, United Kingdom (Hybrid)
3 Months ago
Vigaet - Unreal Engine Cinematic Artist

Vigaet

(On-Site)
1 Year ago
Zoic studios - Nuke Compositor

Zoic studios

New York, United States (Remote)
1 Week ago
Scanline VFX - Senior Compositor

Scanline VFX

Montreal, Quebec, Canada (Hybrid)
3 Months ago
welevel  - Senior SFX Artist (Sound Designer)

welevel

Munich, Bavaria, Germany (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

About The Company

United States (Remote)

Canada (Remote)

United States (Hybrid)

London, England, United Kingdom (Hybrid)

San Mateo, California, United States (Remote)

San Mateo, California, United States (On-Site)

San Mateo, California, United States (Hybrid)

San Diego, California, United States (On-Site)

San Diego, California, United States (On-Site)

San Diego, California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Playstation