Lighting & Compositing Supervisor

1 Day ago • All levels

Job Summary

Job Description

The Lighting and Compositing Supervisor oversees the final visual look of animated projects, guiding lighting and compositing teams to meet artistic and technical standards. This role requires a blend of artistic vision, technical expertise, and leadership. Responsibilities include defining lighting styles, managing workflows, providing creative and technical guidance to artists, collaborating with other departments, and optimizing render performance. The supervisor ensures color accuracy and consistency throughout the production pipeline.
Must have:
  • Supervisory experience in lighting/compositing
  • Strong artistic eye for lighting, color, composition
  • Proficiency in Houdini, Nuke, Maya
  • Understanding of render passes and AOVs
  • Excellent leadership and communication skills
Good to have:
  • Experience with stylized animation or photorealism
  • Familiarity with Python scripting
  • Knowledge of color pipelines (e.g., ACES)
Perks:
  • Workation flexibility (remote from another EU country)

Job Details

Lighting&Compositing Supervisor

Working Location

Vienna, Austria

Requirements

Proficiency in industry-standard tools such as Houdini, Nuke, Maya

Salary (based on experience)

Based on experience and according to collective agreement

Project/Department

Various

More details about this position:

About us: 

We are arx anima, an animation studio based in Vienna, Frankfurt, Leipzig & Madrid and have been producing animation cinema productions for years. We also have the courage to try every new technical challenge and innovation. 

Be it pioneering in lighting with Houdini Solaris / USD workflows, the realisation of a high-end MoCap studio, or the construction of the largest render farm in Austria. And besides all the R&D, features, and series we love to work on creatively animated commercials and other service work. For example, we just revived Mozart through an immersive 360° art projection about Vienna in his era.

Position Summary

The Lighting and Compositing Supervisor is responsible for overseeing the final visual look of the animated project by guiding the lighting and compositing teams. They ensure that all shots meet the artistic and technical standards set by the director and production leadership. This role requires a combination of artistic sensitivity, technical knowledge, and strong leadership abilities.

Key Responsibilities

  • Supervise the lighting and compositing departments, ensuring all shots achieve the desired visual quality and maintain continuity.

  • Define and oversee the lighting style and visual direction, in collaboration with the Director, Art Director, and CG Supervisor.

  • Maintain efficient workflows and best practices for lighting, rendering, and compositing.

  • Provide creative and technical leadership to artists, reviewing and approving work, offering feedback, and ensuring deadlines are met.

  • Collaborate with other department supervisors (Animation, FX, Layout, Assets) to ensure seamless integration of assets and consistency across the pipeline.

  • Work closely with the pipeline and TD teams to ensure tools and render setups are optimized for production needs.

  • Manage render performance and optimization, ensuring quality and efficiency.

  • Oversee color accuracy and consistency, from look development to final output.

  • Conduct regular shot and sequence reviews, supporting iterative improvements based on creative direction.

    Required Qualifications


    • Proven experience in a supervisory role in lighting and compositing for feature animation, series, or VFX.

    • Strong artistic eye with a solid understanding of lighting, shading, color, composition, and cinematography.

    • Proficiency in industry-standard tools such as Houdini, Nuke, Maya

    • Understanding of render passes, AOVs, and multi-channel compositing techniques.

    • Excellent leadership, communication, and organizational skills.

    • Ability to manage multiple tasks and lead a team in a fast-paced production environment.


      Preferred Qualifications


    • Experience with stylized animation or photorealistic visual effects.

    • Familiarity with Python or scripting languages for automation and workflow improvements.

    • Understanding of color pipelines and color management (e.g., ACES).


      Hard facts


    • Location: Vienna, Austria

    • Start date: ASAP

    • Estimated end date:  End of production, approx. Aug 2026

    • Payment: Our compensation is based on experience and according to the collective agreement


    Enjoy the flexibility of a "workation", allowing you to work remotely for several weeks from another EU country - provided it aligns with production needs.

    Don't meet every single requirement? Studies have shown that women and people of color are less likely to apply to jobs unless they meet every single qualification. At arx anima we are dedicated to building a diverse, inclusive and authentic workplace, so if you're excited about this role but your past experience doesn't align perfectly with every qualification in the job description, we encourage you to apply anyways. You may be just the right candidate for this or other roles.

    We welcome and encourage applications from people with disabilities and are committed to fostering an inclusive and accessible workplace for everyone.

    So what are you waiting for?

    Due to the requirements of the project, we can only consider applications from candidates who are willing to relocate and hold either a valid EU passport or a valid Austrian work permit.



Apply now

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About The Company

Our greatest asset is our team's talent. Without them, we couldn’t produce the quality we aim for, and therefore we wouldn’t be who we are. We’re looking for talent that strives to produce quality, artists that aim high and work with passion, and most importantly, colleagues that are true to their identity and inclusive towards the differences within their peers.

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