Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
WHY PEOPLE SCIENCE AND ANALYTICS?
The People Science & Analytics team at Roblox supports our People, Places, & Systems group in optimizing the talent lifecycle, encompassing talent identification, data-driven competency development, and the scientific management of learning, development, and well-being throughout their tenure with our company. We apply behavioral science and rigorous research methods to shape people strategies, and we partner closely with internal technical teams to evaluate and guide the use of emerging technologies, including AI and large language models, across our people processes.
Our team works to deliver a wide range of insights and solutions for Roblox, from developing industry-leading hiring assessments and conducting job analysis to performing both quantitative and qualitative workforce research, as well as architecting data analytics systems and tools. Reporting to the People Scientist Manager within People Science and Analytics, you'll join a team of expert people and data scientists. Your role will contribute across our portfolio of scientific initiatives and help ensure that our tools and programs are built on valid, evidence-based practices. You will also play a critical role in evaluating emerging AI- and LLM-based tools used across our people processes. This role is ideal for someone with a master’s degree in I/O Psychology or a related field, 2-3 years of experience in applied settings, and a desire to contribute to high-impact research that shapes the employee experience at scale.
The People Science and Analytics team is focused on collecting and using qualitative and quantitative data to guide decisions and to design and support Roblox's approach to leadership, people development, and organizational design and culture.
This role is based onsite at our HQ in San Mateo, CA.
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For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Roles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations for all candidates during the interview process.