Pipeline Technical Director I

1 Month ago • 2 Years + • Technical Art

About the job

Job Description

The Pipeline TD is responsible for developing and maintaining software tools, providing front-line support to artists, and general troubleshooting of the CG pipeline in a fast-paced, feature film visual effects production environment. The primary focus is ensuring artist efficiency. The Pipeline TD receives day-to-day direction and priorities from ILM’s show CG Supervisor; reports to R&D supervisor for technical and career guidance.
Must have:
  • Bachelor’s degree in Computer Science or related field
  • Experience developing and maintaining tools for computer graphics
  • 2+ years production experience in visual effects
  • Proficiency in Linux
  • Strong Python scripting
  • Experience in Maya, Nuke, Houdini, Mari, Katana, RenderMan, Unreal Engine or similar
  • Communication skills
  • Problem-solving skills
  • Detail oriented
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Job Summary:

ILM is currently hiring Pipeline Technical Director at all levels and often in multiple locations. You may not see your specific career level advertised online, through the process you and your recruiter will work together to find the right role that combines your unique experience and career goals.

We are hiring across all levels for this discipline

Your role?

The Pipeline TD is responsible for developing and maintaining software tools, providing front-line support to artists, and general troubleshooting of the CG pipeline in a fast-paced, feature film visual effects production environment. The primary focus is ensuring artist efficiency. The Pipeline TD receives day-to-day direction and priorities from ILM’s show CG Supervisor; reports to R&D supervisor for technical and career guidance.

What will you be doing?

  • Develop pipeline and asset management tools to meet immediate, show-directed production demands, ensuring facility-wide consistency as directed by show and technical supervisors. Help maintain a wide array of existing workflows and scripts.
  • Provide front-line production support across a wide range of disciplines, troubleshoot assets and shots, and help artists with general problem-solving. Monitor email requests, package up problems and redirect to appropriate engineering team.
  • Test and validate tools and techniques in production. Work closely with engineering teams in testing, and releasing new and modified software systems.
  • Act as an on-call resource for show production staff.
  • Collaborate effectively with artists, production supervisors, and technical staff across ILM studios in San Francisco, Vancouver, London and Sydney.
  • When not crewed to shows, serve on software teams working on projects that improve the efficiency of asset setup, caching, and shot-data handoff between artists across the entire pipeline.
  • Take direction from show supervisors to determine day-to-day and hour-to-hour priorities.
  • Work primarily on tools of moderate complexity, requiring general understanding of the larger pipeline.
  • Provide front-line support and gather information about artist problems and obstacles; resolve complex user errors; connect artists with deeper problems to appropriate technical support.
  • Develop broad knowledge of software, systems, and standards and conventions used in production.
  • Update documentation for the pipeline and tools to reflect any changes that are made.

To be a contributing member of this team, you will have a mix of these skills:

  • Bachelor’s degree or equivalent in Computer Science or a related technical field.
  • Demonstrated experience developing and maintaining tools for use in computer graphics.
  • At least 2 years production experience in visual effects for film, commercials or television.
  • Proficiency in Linux
  • Strong Python scripting required
  • Experience in one or more of Maya, Nuke, Houdini, Mari, Katana, RenderMan, Unreal Engine or similar.
  • Ability to communicate cross-discipline and provide innovative solutions to pipeline issues.
  • Detail oriented and strong self-sufficient in trouble shooting.

JoinILM
 

This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.

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About The Company

From classic animated features and exhilarating theme park attractions to cutting edge sports coverage, and the hottest shows on television, The Walt Disney Company has been making magic since 1923, creating unforgettable stories that connect with audiences around the world. And we’re just getting started!

The key to our success…. The Cast, Crew, Imagineers and Employees who honor Disney’s rich legacy by stretching the bounds of imagination to create the never-before-seen, bringing unparalleled entertainment experiences to people of all ages. Begin a career that delivers unparalleled creative content and experiences to audiences around the world and just imagine the stories you could be part of…

What is #LifeAtDisney like? It’s a series of magical moments with cast members and employees developing and telling our stories in the most innovative ways. Whether it’s a day spent as a Disney VoluntEAR, or celebrating the release of a new interactive experience, retail product or movie, our days are filled with the knowledge that we are creating entertainment experiences the whole family can enjoy. Follow @DisneyCareers on Facebook, Twitter and Instagram for a peek behind-the-curtain, and discover how you could connect to a world of stories with Disney!

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