This team designs, tests, and verifies the Metal API for features built into the next generation of Apple Silicon GPUs. You will apply your knowledge of graphics and compute algorithms to build real-world workloads that explore future GPU architectural improvements, showcase the value of these features, and analyze their performance in pre-silicon environments. This role offers the opportunity to collaborate with industry specialists across Apple to design future generations of the Metal API, shading language, tools, and Apple Silicon graphics processors.