Principal Animator - Unannounced Project

3 Months ago • 8 Years + • Technical Art

Job Summary

Job Description

Scopely seeks a Principal Animator for an unannounced cross-platform Strategy/MMO title. Responsibilities include creating and iterating on character animations, collaborating with the Art Director to achieve artistic vision, implementing animations in Maya and engine, participating in character creation from concept to final animation, and collaborating with tech art and code teams. The ideal candidate will possess a strong portfolio showcasing realistic and stylized keyframe animation, proficiency in Maya, and a deep understanding of animation principles. Additional responsibilities include producing visual benchmarks and guides, reviewing animation from internal/external teams, and coordinating animation resources with production. This role requires superior communication and collaborative skills.
Must have:
  • Create high-quality keyframe character animations
  • Proficiency in Maya
  • Collaborate with art and tech teams
  • Experience shipping multiple titles
  • Understanding of animation principles
Good to have:
  • Experience with IP
  • Fighting/combat system development
  • Character rigging and skinning
  • Experience using Maya animation tools
  • Passion for games

Job Details

Description

Scopely is looking for a talented and experienced Principal Animator to join our Unannounced Project based in the UK, Ireland, Spain or Portugal on a hybrid/remote basis.

At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

We are in the early stages of development on an ambitious, unannounced, cross-platform Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey!

What You’ll Do

As a Senior member of the art team you will be influential in helping the Art director make their artistic vision come to life. You will work in a collaborative environment to create and iterate on animations for a wide range of characters. The ideal candidate will have a portfolio displaying a high level of ability of realistic and stylized keyframe animations. 
  • Work closely with the Art Director to deliver the highest quality in game keyframed character animations in Maya
  • Implement animations into engine with full ownership of your work
  • Be involved in the character creation process, from concept and design, through to modeling, rigging and final animation
  • Collaborate with Tech Art and Code teams to ensure pipelines and tools are effective, optimal and capable of delivery
  • Collaborate across disciplines to develop the gameplay experience
  • Demonstrate a thorough understanding of anatomy and motion in all of the work you oversee or create
  • Produce visual benchmarks and production guides, breaking down technical specifications to reproduce animations within style
  • Collaborate with tech art and modeling team on rig iteration for believable character movement
  • Review the animation created by internal and external partner teams and provide detailed feedback in a timely manner
  • Work closely with Production to coordinate animation resources, schedules and priorities based on project needs
  • Consistently strive to exceed the highest quality standards of the studio
What We’re Looking For

  • You will be able to demonstrate a history of creating stunning animations while maintaining visual and functional specifications for game mechanics
  • Experience in shipping multiple titles in your career as an Animator
  • In-depth experience working with animation graphs and state machines
  • Exhibit a strong understanding of the fundamental principles of animation
  • Proficiency within Maya or Max (our pipeline is Maya)
  • Superior communication, organizational, time management and interpersonal skills
  • Positive attitude and an ability to receive and provide objective feedback
  • Experience providing feedback with internal teams, external vendors or receiving feedback as working for a vendor

Bonus Points

  • Experienced working with an IP
  • Experience with fighting/combat system development
  • Experience with character rigging and skinning
  • Experience using Maya animation tools
  • Enjoy Sci-fi
  • A passion for games

At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that!  We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!
About us
Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences such as "MONOPOLY GO!," “Star Trek™ Fleet Command,” “Stumble Guys,” “MARVEL Strike Force,” and “Yahtzee® With Buddies,” among others.
Scopely creates, publishes, and live-operates immersive games that empower a directed-by-consumer™ experience across multiple platforms--from mobile, web, PC and beyond.
Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry.
Recognized multiple times as one of Fast Company’s “World’s Most Innovative Companies,” Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years.
Scopely has global operations in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as Scopely Studios, with additional game studio partners across four continents.
Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy.
 For more information on Scopely, visit: scopely.com.

Notice to candidates: Scopely, Inc and its affiliates will never request payment or ask for financial information as a condition for applying to a position or receiving an offer of employment. All official Scopely, Inc. recruiters only use email domains that end with @scopely.com.
Our official website is www.scopely.com. Please only apply to positions posted on our official website and ensure the recruiter only communicates via the official email domain.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com.

 

Similar Jobs

yellow brick games - Senior Hard Surface Artist

yellow brick games

Montreal, Quebec, Canada (Remote)
2 Weeks ago
Playstation - Senior Graphics Engineer

Playstation

United States (Remote)
3 Weeks ago
Legendo studios - Blender Animators/Riggers

Legendo studios

(Remote)
1 Year ago
Giant Sparrow - Gameplay Designer

Giant Sparrow

Los Angeles, California, United States (Remote)
3 Months ago
Tamatem Games - 3D Artist Intern

Tamatem Games

Amman Governorate, Jordan (On-Site)
2 Months ago
Scanline VFX - VFX Workflow Supervisor

Scanline VFX

Seoul, South Korea (On-Site)
9 Months ago
Track VFX - Vancouver Technical Artist

Track VFX

Vancouver, British Columbia, Canada (On-Site)
2 Months ago
PlayStation Global - Lead Environment Artist

PlayStation Global

Helsinki, Uusimaa, Finland (On-Site)
3 Months ago
Abstraction Games - Head of Art

Abstraction Games

Netherlands (Hybrid)
2 Months ago
Amanotes - Technical Game Artist

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Virtuos - Vehicle Art Manager

Virtuos

Vietnam (On-Site)
2 Months ago
That's No Moon Entertainment - Senior Level Designer

That's No Moon Entertainment

Los Angeles, California, United States (Remote)
1 Week ago
Ubisoft - Team Lead - Character Modelling

Ubisoft

Toronto, Ontario, Canada (On-Site)
1 Month ago
CD PROJEKT RED - Lead 3D Character Artist

CD PROJEKT RED

Boston, Massachusetts, United States (Remote)
2 Months ago
Zoic studios - Senior Houdini Crowd Artist

Zoic studios

Canada (Remote)
3 Weeks ago
lucas films - Groom Artist

lucas films

Sydney, New South Wales, Australia (On-Site)
1 Month ago
Sperasoft - Technical Animator

Sperasoft

Yerevan, Yerevan, Armenia (Hybrid)
3 Weeks ago
Santa Monica Studio - Character Artist (External Development)

Santa Monica Studio

Los Angeles, California, United States (On-Site)
2 Months ago
singularity6 - Art Application Drop Box

singularity6

Los Angeles, California, United States (Hybrid)
1 Year ago
Ubisoft - Technical Artist

Ubisoft

Düsseldorf, North Rhine-Westphalia, Germany (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in England, United Kingdom

SEGA - Lead Animator

SEGA

Horsham, England, United Kingdom (Hybrid)
2 Weeks ago
Thales - Work Cell Leader

Thales

Glasgow, Scotland, United Kingdom (On-Site)
1 Week ago
1920 VFX - VFX Editor (Film and Episodic)

1920 VFX

Bristol, England, United Kingdom (Hybrid)
1 Month ago
Version1 - Oracle Cloud Service Delivery Manager

Version1

London, England, United Kingdom (Hybrid)
3 Weeks ago
powtoon - Instructional Designer & Learning Strategist

powtoon

London, England, United Kingdom (Remote)
2 Months ago
bossa studios - 3D Animator

bossa studios

Nottingham, England, United Kingdom (On-Site)
2 Weeks ago
ISS Stoxx - Junior Product Manager

ISS Stoxx

London, England, United Kingdom (On-Site)
2 Weeks ago
GameJobs - Character Artist

GameJobs

Manchester, England, United Kingdom (On-Site)
1 Month ago
Thales - Head of CortAIx Lab UK

Thales

Reading, England, United Kingdom (Hybrid)
2 Weeks ago
Warner bro discovery - Lead Rendering Programmer

Warner bro discovery

London, England, United Kingdom (Hybrid)
3 Days ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Ubisoft - Technical Artist World

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
2 Months ago
The Walt Disney Company - Pipeline Technical Director I

The Walt Disney Company

Sydney, New South Wales, Australia (On-Site)
6 Months ago
Fanatee - Technical Artist Senior

Fanatee

São Paulo, State Of São Paulo, Brazil (On-Site)
11 Months ago
Gunzilla - Senior VFX Artist

Gunzilla

Frankfurt Am Main, Hessen, Germany (On-Site)
2 Months ago
Light Speed Studios - Senior Technical Artist

Light Speed Studios

California, United States (On-Site)
3 Months ago
Virtuos - Junior 3D Artist

Virtuos

Malaysia (On-Site)
1 Month ago
Rockstar Games - Livery Artist

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
2 Months ago
Wargaming - Lead Level Artist (World of Tanks)

Wargaming

Warsaw, Masovian Voivodeship, Poland (Remote)
2 Months ago
Magic Media - Lead 3D Environment Artist

Magic Media

Catalonia, Spain (Remote)
2 Months ago
Santa Monica Studio - Character Artist (External Development)

Santa Monica Studio

Los Angeles, California, United States (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Bengaluru, Karnataka, India (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Culver City, California, United States (Remote)

Culver City, California, United States (On-Site)

Culver City, California, United States (Remote)

Bengaluru, Karnataka, India (Hybrid)

Bengaluru, Karnataka, India (Hybrid)

Barcelona, Catalonia, Spain (On-Site)

View All Jobs

Get notified when new jobs are added by Scopely

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug