Principal Software Engineer - Game Solutions

2 Months ago • 8 Years + • Game Engine • $289,460 PA - $338,270 PA

Job Summary

Job Description

Roblox is seeking a Principal Software Engineer for its Game Solutions team. This role involves pushing the boundaries of top and emerging experiences on Roblox by prototyping and deploying solutions with external development studios, and leading the iteration of cutting-edge engine features. The engineer will influence the engine roadmap and APIs, act as a technical advisor to game studios for performance and scalability, and collaborate with core engine and Roblox Studio teams. The position requires a strong understanding of multiplayer networked games, client-server authority, player movement, and general gameplay mechanics.
Must have:
  • 8+ years of professional game development experience
  • Performance optimization in multiplayer networked games
  • Client-server authority
  • Player movement
  • General gameplay mechanics
  • Excellent problem-solving and communication skills
Good to have:
  • Roblox / Luau development experience
  • Track record of successful games on Roblox
  • Passion for building development tools
  • C++ experience
Perks:
  • Equity compensation
  • Benefits

Job Details

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As a Principal Software Engineer on our Game Solutions engineering team, you will push the envelope of what’s possible in top and emerging experiences on Roblox. You’ll focus on prototyping, deploying solutions with external development studios and lead the iteration of cutting edge engine features. You’ll ultimately have a strong influence on our engine roadmap and APIs.

You Will:

  • Be a trusted technical advisor to external game development studios, helping them optimize performance, scalability, and quality.
  • Work deeply on prototypes that push the boundaries of what our engine can support, contributing large amounts of Luau code to demonstrate the feasibility of various game modes.
  • Identify, articulate, and advocate for core engine, performance and debugging tooling projects.
  • Collaborate closely with other engineers in the Solutions team, the core engine and Roblox Studio teams to shape the future of the platform.

You Have:

  • 8+ years of professional game development experience -  focused on performance optimization in multiplayer networked games, client/server authority, player movement, and general gameplay mechanics.
  • Roblox / Luau development experience is a strong plus
  • A track record of successful game(s) on the Roblox platform is a very strong plus.
  • A passion for promoting and building great development tools - profilers, debuggers, source control, 3D asset iteration, etc.
  • C++ experience is a plus but not required
  • Excellent problem-solving and communication skills, with the ability to translate technical concepts into understandable and compelling guides and documentation.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range
$289,460$338,270 USD

Roles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations for all candidates during the interview process.

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About The Company

San Mateo, California, United States (On-Site)

San Mateo, California, United States (On-Site)

San Mateo, California, United States (On-Site)

San Mateo, California, United States (Hybrid)

San Mateo, California, United States (Hybrid)

San Mateo, California, United States (Remote)

San Mateo, California, United States (On-Site)

San Mateo, California, United States (Hybrid)

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