Rare is an Xbox Game Studio creating the kind of games the world doesn’t have. Our values – explorers, evolving, together – are fundamental to the games we make and how we make them. Rare offers rewarding and fulfilling careers for exceptional people, supporting you to learn and grow. Our studio is a welcoming campus in the heart of the Midlands, where the majority of our team work in a flexible hybrid work pattern.
Role Purpose
Rare is seeking a talented Release Manager to join our Live Operations and Site Reliability Engineering team. In this role, you'll be responsible for overseeing the release of game updates and managing storefronts across multiple platforms. We're looking for an experienced professional who can enhance our release processes and contribute to our goal of becoming a successful multi-title studio. You'll collaborate closely with Rare's Release Manager to ensure high-quality updates are delivered promptly across various platforms.
As part of our team, we will encourage you to explore and grow your skills, whether through working with peers or engaging with other Xbox Games Studios.
Key Accountabilities
Facilitating the frequent release of game updates for live service titles while managing multi-platform storefronts.
Collaborating with Production, QA, and Live Ops teams to identify and mitigate risks associated with milestones and releases.
Developing innovative practices and structures to streamline release management across Rare.
Managing scheduling, coordination, quality control, and external certification processes for multiple platforms.
Ensuring all releases undergo necessary pre-checks and approvals before deployment.
Maintaining effective communication with stakeholders regarding the status of current and upcoming releases.
Maintaining existing release management documentation and updating with new information as process and tooling evolves and improves.
Desirable Experience
Strong project management and communication skills.
Previous experience setting up and releasing content on Microsoft, Steam, and Sony platforms.
Technical proficiency with PCs, gaming consoles, and related hardware.
Familiarity with platform certification processes.
Understanding of the game development lifecycle, particularly with live service titles.
Background in the Games Industry (Release, Live Ops, Production, or QA).
Experience managing technical programs across cross-functional teams, including process development and release schedule coordination.
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Midlands-based developer Rare has been making golden memories and redefining gaming genres since 1985, and exclusively on Microsoft platforms since joining Microsoft Studios in 2002. In that time, the studio's pursuit of innovation and quality has led to the creation of Xbox Avatars, the double BAFTA-winning Kinect Sports titles and new IP including Kameo and Viva Piñata – all added to a stable that already holds Battletoads, Banjo-Kazooie, Conker and Perfect Dark.
2015 saw Rare take the opportunity to celebrate this incredible heritage in Rare Replay, a collection of 30 games carefully curated for its 30th anniversary. In more recent years our investigations into cutting-edge motion control resulted in the multi-million-selling, double BAFTA-winning Kinect Sports series. With development now firmly established for Xbox One and Windows 10, we're still hard at work here in our custom-built English countryside HQ.
Galvanised by the opportunity to celebrate our heritage with the Rare Replay anniversary collection, we followed it up with our most ambitious undertaking to date: creating a world of legendary pirate adventures for players to tackle together in Sea of Thieves. Then came X019 in London and the unveiling of Rare's very latest world of wonder, Everwild.
Rare's custom-built development studio is based in the Midlands, UK.
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