Senior 3D Character Artist

1 Month ago • 5 Years + • Character Art

Job Summary

Job Description

As a Senior 3D Character Artist for Riot Games, you will be responsible for the end-to-end creation of high-quality, stylized 3D character assets, ensuring they align with the creative direction and character benchmarks. You will collaborate closely with delivery managers, designers, engineers, other artists, and art directors to maintain alignment on vision and priorities. Your role involves contributing to the final material adjustments of 3D characters to enhance the game's atmosphere and depth, as well as producing functional props. Utilizing your artistic and technical expertise, you will create stunning visuals that convey important game information, and your skills in asset conversion and system setup will enable you to reimagine existing elements and create fresh visual experiences that resonate with players. You will also ensure all assets perform well technically and are consistent with the project's vision and theme, actively participating in optimization and iteration.
Must have:
  • 5+ years of experience
  • Familiarity with stylized NPR and PBR workflows
  • Good aesthetic sense, understanding anatomy, form, and color theory
  • Proficient in Maya/3D Max, Zbrush, Substance, and UE engine
  • Strong hand-drawing experience required
Good to have:
  • Pre-production development experience
  • Experience shipping one or more game projects
  • Familiarity with the League of Legends IP and style
  • In-depth experience with one or more mainstream games
  • Portfolio required with high-quality stylized character assets

Job Details

作为拳头的驻场3D角色美术,参与项目的3D角色制作,我们一起创建的视觉表现和资产将给玩家带来惊喜和愉悦。

您将与团队的交付经理、设计师、工程师、其他学科艺术家和艺术主管密切合作,以在愿景和优先事项上保持一致。作为3D工艺学科的一部分,您将帮助3D角色的制作与最终材质效果调整,以丰富游戏的氛围和深度,并配合项目的功能需求,制作所需要的功能物件。凭借您的艺术和技术专业知识,您将创建令人惊叹的视觉效果,同时传达重要的游戏信息。您在资产转换和系统设置方面的技能将使您能够重新构想现有元素并创造与玩家产生共鸣的新鲜视觉体验。

职责:

  • 负责从概念到引擎内的完整实现,制作符合创意方向和角色标杆的高质量风格化3D角色资产
  • 丰富的拓扑经验,配合绑定和动画师实现模型的最高性价比
  • 与各个其他职能团队进行沟通,确保所有资产在性能上表现良好,并与项目愿景和主题保持一致。
  • 解决复杂的生产挑战,与其他各个领域良好沟通,积极的参与优化迭代工作
  • 在您的工作和互动各个方面始终体现和坚持我们的公司价值观

所需资格:

  • 工作经验5年以上
  • 熟悉风格化NPR和PBR流程制作
  • 具备较好的审美,了解人体解剖学,形态,和色彩理论
  • 熟练掌握建模软件Maya/ 3D Max, 雕刻软件Zbrush,贴图制作软件Substance,以及UE引擎使用
  • 需要有资深的手绘经验

所需资历:

  • 前期制作开发经验
  • 一款以上游戏项目上线经验
  • 熟悉《英雄联盟》IP及风格
  • 有一款以上主流游戏的深度体验经验
  • 简历需提供高质量的风格化角色资产作品

在提交申请时,请提供包含高质量艺术作品(包括风格化作品)的作品集,你也有可能被要求完成艺术测试。

对于这个岗位,你将通过工艺专业知识、协作精神以及优先考虑玩家乐趣的决策来获得成功。我们将关注您过去的学习、经验以及您与游戏的个人关系。如果您体现了玩家的同理心并关心玩家的体验,这可能就是您的角色!

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Shanghai, China (On-Site)

Shanghai, China (On-Site)

Shanghai, China (On-Site)

Los Angeles, California, United States (On-Site)

Shanghai, China (On-Site)

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