Senior Animation R&D Programmer: Retargeting

1 Month ago • 5 Years + • Animation • $121,400 PA - $161,800 PA

Job Summary

Job Description

The Senior Animation R&D Programmer will develop advanced animation systems for large open world character-based games. This role involves inventing, developing, maintaining, and supporting an extensive runtime animation system, pipeline, and tools. The programmer will be responsible for developing technology to adjust animation to different characters, situations, and environments. They will also collaborate on research and development of procedural animation, motion adaptation, and character motion synthesis. This position is in-office in Downtown Manhattan.
Must have:
  • 5+ years of animation retargeting experience.
  • Strong C/C++ programming skills.
  • Good communication skills.
  • Knowledge of character animation technology and IK systems.
  • Strong 3D math skills.
  • Familiarity with optimization and multi-threading techniques.
Good to have:
  • Industry experience in AAA character based games.
  • C# or python programming skills.
  • Experience in large existing codebase.
  • Experience with motion synthesis or style transfer.
  • Experience optimizing multithreaded C++.

Job Details

At Rockstar Games, we create world-class entertainment experiences. 

Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. 

Rockstar is on the lookout for a talented engineer to join our Animation R&D team, with a background in animation retargeting or related techniques.

This position will help us develop advanced animation systems for our large open world character-based games. The successful applicant will have strong C++ programming skills, good knowledge of and interest in character animation systems, and passion for realistic, high quality character motion.

This is a full-time, in-office position based out of Rockstar’s NYC headquarters in Downtown Manhattan. 

WHAT WE DO

  • We develop animation technology, from performance capture to a sophisticated runtime engine, for massive open world games.
  • We are a global team of programmers and researchers who collaborate on pushing the boundaries of character animation on next generation hardware.
  • We support and work closely with animation, gameplay, physics, tools, graphics, performance capture, and technical art teams across multiple Rockstar studios.

RESPONSIBILITIES

  • Help invent, develop, expand, maintain, and support an extensive runtime animation system, pipeline, and tools.
  • Develop robust and performant technology to adjust animation to different characters, situations, and environments.
  • Collaborate and contribute to the research and development of features related to procedural animation, motion adaptation, and character motion synthesis.
  • Keep up to date with the latest academic and industry breakthroughs, independently research and develop improvements to continuously push our technology forward.

QUALIFICATIONS

  • A degree in Computer Science or a related discipline, or equivalent industry experience.
  • 5+ years of proven development of solutions in animation retargeting, motion adaptation, or related subjects in a professional environment. PhD preferred in lieu of professional development experience.

SKILLS

  • Good communication skills, ability to clearly share complex technical information with other programmers, animators and technical artists.
  • Strong C/C++ programming skills.
  • Strong 3D math skills.
  • Knowledge of character animation technology, particularly retargeting and IK systems.
  • Familiarity with common optimization and multi-threading techniques.

PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • Industry experience working on AAA character based games, or character based VFX animation.
  • C# or python programming skills.
  • Experience developing within a large existing codebase, collaborating, or working independently within a large team.
  • Experience with motion synthesis or style transfer.
  • Practical success optimizing or debugging large/complex multithreaded C+

HOW TO APPLY

Please apply with a resume and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar’s reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department.                                   

** For those based in Toronto, Rockstar will provide accommodations to job applicants and employees as long as such accommodations do not pose an undue hardship on Rockstar, and consistent with its obligations under the Human Rights Code and the Accessibility for Ontarians with Disabilities Act.

If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

#LI-AN1

The pay range for this position in New York State (inclusive of New York City) at the start of employment is expected to be between the range below* per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

 

*NY Base Pay Range
$121,400$161,800 USD

Similar Jobs

Cloud Imperium Games - Senior Cinematic Designer

Cloud Imperium Games

Frankfurt Am Main, Hessen, Germany (On-Site)
1 Month ago
Scanline VFX - Project Manager

Scanline VFX

Los Angeles, California, United States (Hybrid)
4 Months ago
Image Engine - Compositor - Mid

Image Engine

Vancouver, British Columbia, Canada (Hybrid)
5 Months ago
Nexters - Lead 2D Animator

Nexters

Almaty, Almaty Region, Kazakhstan (Remote)
2 Months ago
Playdead - Experienced VFX Artist

Playdead

Copenhagen, Denmark (On-Site)
10 Months ago
Dog ears  - Background Artists, Scene Prep Artists and Super Animators

Dog ears

Londonderry, Northern Ireland, United Kingdom (Hybrid)
2 Weeks ago
Techland - Senior Gameplay Animator

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Months ago
Ubisoft - Machine Learning Programmer (Characters & Animation) - Rainbow Six

Ubisoft

Montreal, Quebec, Canada (On-Site)
5 Months ago
Rockstar Games - Animation R&D Programmer

Rockstar Games

New York, New York, United States (On-Site)
7 Months ago
Techland - Senior Gameplay Animator

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Bot VFX  - HR Executive

Bot VFX

Pune, Maharashtra, India (On-Site)
1 Month ago
Tencent - Technical Art Expert (Games), Venture Lab

Tencent

Amsterdam, North Holland, Netherlands (On-Site)
4 Months ago
magic media games - C++ Mobile Game Developer

magic media games

(Remote)
1 Month ago
Epic Games - Concept Artist

Epic Games

(On-Site)
3 Months ago
Scanline VFX - VFX Supervisor

Scanline VFX

Seoul, South Korea (Hybrid)
2 Months ago
Rockstar Games - Animation R&D Programmer: Retargeting

Rockstar Games

New York, New York, United States (On-Site)
3 Months ago
Epic Games - Concept Outsource Lead (Creatures)

Epic Games

London, England, United Kingdom (On-Site)
2 Months ago
room8 - Realistic Concept Character Artist, Middle/Senior

room8

Bulgaria (On-Site)
5 Months ago
Epic Games - Character Concept Outsource Lead

Epic Games

Cary, North Carolina, United States (On-Site)
5 Months ago
Scanline VFX - Lead Software Engineer (Production Tools)

Scanline VFX

Montreal, Quebec, Canada (Remote)
8 Months ago

Get notifed when new similar jobs are uploaded

Jobs in New York, United States

bytedance - Senior Technical Project Management - Edge Cloud Infrastructure - San Jose / Seattle / Boston

bytedance

San Jose, California, United States (On-Site)
7 Months ago
bytedance - Hardware Product Manager (VR/AR)

bytedance

San Jose, California, United States (On-Site)
3 Months ago
SBM Management - Custodial Lead

SBM Management

San Antonio, Texas, United States (On-Site)
4 Months ago
Toku - Senior UI Engineer/Senior Frontend Engineer

Toku

New York, United States (Remote)
2 Months ago
Figma - Content Strategist, Product

Figma

San Francisco, California, United States (Remote)
2 Weeks ago
bytedance - AI Research Scientist Graduate, Large Language Model (Applied Machine Learning) - 2024 Start (PhD)

bytedance

San Jose, California, United States (On-Site)
8 Months ago
Nice - Full Stack Engineer

Nice

Sandy, Utah, United States (Hybrid)
2 Weeks ago
Blinkhealth - Executive Service Desk Technician

Blinkhealth

New York, United States (On-Site)
3 Weeks ago
Illumination - Graphic Design Intern, Special Projects – Summer 2025

Illumination

Santa Monica, California, United States (Hybrid)
4 Months ago
Axel springer - Newsletter Editor

Axel springer

Arlington, Virginia, United States (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Animation Jobs

Token Metrics - Crypto Video Editor and Animator

Token Metrics

Jakarta, Indonesia (Remote)
1 Week ago
Cygames - Animation Engineer / Game Engine / Tokyo

Cygames

Tokyo, Tokyo, Japan (On-Site)
2 Months ago
Riot Games - Lead Animator

Riot Games

Los Angeles, California, United States (On-Site)
1 Month ago
Haptic  - Senior Technical Animator

Haptic

Dallas, Texas, United States (Remote)
6 Months ago
Awaceb - Cinematic Animation Director

Awaceb

Montreal, Quebec, Canada (Hybrid)
2 Months ago
flying wild hog - Animation Programmer

flying wild hog

(Remote)
10 Months ago
Ubisoft - Animator

Ubisoft

Shanghai, Shanghai, China (On-Site)
2 Months ago
Firesprite - Principal Gameplay Animator

Firesprite

Liverpool, England, United Kingdom (Hybrid)
3 Months ago
Giggle bug - Animation Supervisor - Belzebubs

Giggle bug

Las Palmas De Gran Canaria, Canary Islands, Spain (On-Site)
2 Months ago
Naughty Dog - Senior Gameplay Melee Animator

Naughty Dog

Los Angeles, California, United States (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Sydney, New South Wales, Australia (On-Site)

Edinburgh, Scotland, United Kingdom (On-Site)

Edinburgh, Scotland, United Kingdom (On-Site)

Edinburgh, Scotland, United Kingdom (On-Site)

Edinburgh, Scotland, United Kingdom (On-Site)

Boulogne-Billancourt, Île-de-France, France (Hybrid)

Edinburgh, Scotland, United Kingdom (On-Site)

Leeds, England, United Kingdom (On-Site)

Carlsbad, California, United States (On-Site)

Carlsbad, California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Rockstar Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug