Senior Build Artist

1 Month ago • 5 Years +

Job Summary

Job Description

We are seeking a Senior Build Artist to join our expanding team in India. This critical role involves working closely with global teams in the UK and Sweden to develop the studio's existing Build workflows in the new Mumbai location. The Senior Build Artist will report to the Head of Build and will be instrumental in shaping 3D environments and asset builds for cinematic, VFX, and real-time projects. Responsibilities include creating high-quality 3D environments, interpreting concept art, collaborating with various departments, managing assets from modeling to look development, creating large environment assemblies, troubleshooting issues, and providing technical and creative feedback.
Must have:
  • 5+ years of experience in VFX, animation, or games.
  • Strong environment modelling and asset layout skills.
  • Proficiency in ZBrush for sculpting.
  • Strong texturing skills using Substance Painter.
  • Confident shading knowledge (V-Ray, PBR workflows).
  • Extensive experience with Houdini for procedural workflows.
  • Familiarity with Solaris for lighting and layout.
  • Ability to guide artists on best practices.
  • Comfortable collaborating with supervisors and communicating feedback.
  • Comfortable working remotely and across international teams.
  • Understanding of asset optimisation.
  • Ability to interpret and implement feedback.
Good to have:
  • Working knowledge of Unreal Engine.
  • Prior experience collaborating across distributed teams and time zones.
  • Experience with Mari.
  • Experience with Ftrack or similar production pipeline tools.
Perks:
  • Inclusive company culture.
  • Opportunity to collaborate closely with team.
  • Part of an international company.
  • Supportive and friendly atmosphere.
  • Access to cutting-edge tools and training.
  • Chance to work on ambitious projects.
  • Career development and internal mobility.

Job Details

Location: Location: Mumbai, India 
Type: Various Contract, (Onsite – Full-time)

About Us 

Since 2014, we’ve been bringing imagination to life through world-class technology and extraordinary talent. As a global studio spanning Scanning, Mocap, VFX and Animation, our employees are part of shaping what’s next.

Our Mumbai studio is a key part of this creative journey offering opportunities to work on global projects, collaborate across continents, and contribute to exciting new ventures within film, episodic, games, and immersive storytelling.

The Role

We are looking for a Senior Build Artist to join our growing team in India. This is a pivotal role within our global pipeline, working closely with our teams in the UK and Sweden, helping to grow the studios' established Build workflows in the newly opened Mumbai location. This role sits within the Build Department and reports to the Head of Build. You will play a key part in shaping 3D environments and asset builds for cinematic, VFX and real-time projects. Working closely with our teams in Europe and beyond, you will bring creativity, skill and efficiency to a wide range of worlds.

What You'll Do

  • Creating high-quality 3D environments, from natural landscapes to urban sets
  • Interpreting concept art and references to craft well-composed, realistic assets
  • Collaborating with departments such as creative, layout and lighting to ensure consistency
  • Taking assets and environments all the way from modelling, sculpting, UV unwrapping and texturing assets with production-ready topology to final look development.
  • Creating large environment assemblies
  • Troubleshooting asset related issues and supporting creative direction with strong visual fidelity
  • Providing technical and creative feedback to maintain high-quality standards
  • Collaborating with department supervisors to ensure assets meet both artistic and pipeline needs
  • Helping refine asset workflows across our global teams in India, the UK, and Sweden
  • Documenting best practices and helping improve asset workflows across global teams

    What You Bring

    • 5+ years of professional experience in VFX, animation or games
    • Strong skills in environment modelling and asset layout with an eye for scale and proportion
    • Proficiency in ZBrush for sculpting and high-resolution detailing
    • Strong texturing skills using Substance Painter, with knowledge of Mari considered a plus.
    • Confident shading knowledge with experience working in V-Ray or similar path-tracer, PBR workflows and shading across a wide material range
    • Extensive experience working with Houdini, particularly for procedural asset workflows, scattering etc.
    • Familiarity with Solaris for lighting and layout in a USD-based environment
    • Ability to guide artists on best practices across modelling, UVs, and topology
    • Comfortable collaborating closely with VFX and CG Supervisors, presenting daily team submissions and clearly communicating creative feedback.
    • Comfortable working remotely and communicating across international teams
    • An understanding of asset optimisation for downstream departments such as rigging or real-time
    • Comfortable collaborating closely with VFX and CG Supervisors, presenting daily submissions and clearly communicating creative feedback.
    • Ability to interpret feedback and translate it into clear, actionable revisions

    Nice-to-have

    • Working knowledge of Unreal Engine, especially for asset integration and look development
    • Prior experience collaborating across distributed teams and time zones

    Who you are

    • You are excited by the opportunity to join and help grow a team from the ground up
    • You are a clear communicator who brings calm, structure, and support to fast-moving projects
    • Excellent communication and interpersonal skills
    • You take pride in nurturing talent and helping others thrive
    • You bring a high standard of craft and care to everything you do
    • You are collaborative, proactive, and focused on solutions
    • You have a generalist mindset to problem solving and are comfortable learning new tools and softwares
    • Prior experience working across global teams is highly valued, as many of our projects involve close cross-site collaboration with Europe-based teams.
    • Experience working in a production pipeline using tools such as Ftrack or similar (a plus).
    • A team-first attitude - you’re motivated, respectful and enjoy building something together.

    Why Join Us?

    • At Goodbye Kansas, we strive to cultivate an inclusive company culture that celebrates the passion and talent of our employees. We believe that creative excellence thrives when supported by strong values, mutual respect, and a vibrant workplace environment.
    • We offer a full-time, onsite position in our growing Mumbai studio, providing you with the opportunity to collaborate closely with your team in a dynamic and engaging space.
    • You’ll be part of an international company with creative and technical partnerships across Europe and Asia.
    • We’re proud of our supportive and friendly atmosphere—where people share knowledge, support one another, and enjoy coming to work.
    • You’ll have access to cutting-edge tools, training opportunities, and the chance to work on a variety of ambitious and artistically rewarding projects.
    • We promote career development and internal mobility, giving you the opportunity to grow and evolve your role over time.

    Goodbye Kansas Studios is an equal-opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.


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    About The Company

    Goodbye Kansas Studios offers award-winning and uniquely integrated services for feature films, TV series, commercials, games and trailers. Expertise includes VFX, FX, CG productions, 3D Face and body Scanning, Digital Humans, Creature and character design, Performance Capture, Animation and Real-time expertise. The company have offices in Stockholm - with a performance capture and scanning studio included - as well as London. 

    Mumbai, Maharashtra, India (On-Site)

    Mumbai, Maharashtra, India (On-Site)

    London, England, United Kingdom (Hybrid)

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