Founded in Quebec City and continuing its growth with a team in Montreal, Beenox has over 25 years of expertise in the game development. As an Activision studio we are leaders in interactive entertainment and involved in the creation of renowned titles.
We are proud to be a major contributor to the popular Call of Duty franchise, crafting content for the Warzone seasons and owning the development of the PC version of Call of Duty. Throughout our history, we have also contributed to the success of Crash Bandicoot, TonyHawk's Pro Skater, Skylanders, Spider-Man and Guitar Hero.
Our perks
- Competitive compensation and time-off policy
- Group insurance paid almost entirely by the studio
- Retirement savings with contribution from Beenox
- Professional growth on a technical and/or management level
- Various training courses offered free of charge to employees
...And lots of fun through unforgettable activities and events!
About the role
As a build programmer, you will play a key role in designing, developing, and maintaining systems that support and automate the many processes involved in game development. You will be responsible for managing the hardware infrastructure (build machines) and the software tools required to power these pipelines. Your work will ensure the smoothness, stability, and efficiency of compilation, continuous integration, and deployment operations.
You will work closely with various Activision studios as well as external partners in a dynamic and stimulating environment, contributing to the technical success of large-scale, international projects.
As a senior developer, you will:
- Act as a mentor to your teammates and project partners.
- Help your team shine by sharing your expertise.
- Navigate ambiguity with confidence, solving complex technical challenges.
- Demonstrate rigor, creativity, and initiative to continuously improve our technologies.
- Responsibilities
- Develop and maintain build systems for various projects.
- Manage the configuration of associated hardware and software components.
- Provide technical support to users.
- Identify and implement improvements and automation to optimize stability and performance.
- Design tools and scripts tailored to the studio’s needs.
- Troubleshoot and resolve build-related issues effectively.
- Administer the physical and virtual machines used in build processes.
- Organize and execute deployment (release) workflows.
- Collaborate closely with the IT team.
Requirements
- 5+ years of relevant programming experience.
- Proficiency with several of the following tools/languages: Python, Go, C#, Puppet, Jenkins,
- MSBuild, Git, Perforce.
- Strong analytical skills, autonomy, and versatility.
- Proactive, positive, and adaptable attitude.
- Excellent communication skills in both French and English (for international collaboration).
- Strong interest in video game development.
Bonus Points
- Technical knowledge of the web ecosystem
- Experience with observability tools (Grafana, Prometheus, etc.)
- Knowledge on infrastructure technology (SN-DBS, Docker, Kubernetes)
- Experience working with 1st-party platforms (Steam, Sony, Microsoft – PC & Xbox, etc.)
- Involvement in implementing or maintaining continuous delivery pipelines for live games
- Skillset in unit and integration testing
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.