Senior Designer (Environments)

6 Months ago • 4-8 Years
Design

Job Description

Media Molecule seeks a Senior Designer (Environments) for a contract role until January 2027. Responsibilities include creating and maintaining playable environments, collaborating with art, systems, and narrative teams for cohesive game mechanics and storytelling. The role involves designing and implementing engaging environments using in-house and commercial tools, designing innovative gameplay content, balancing game features, developing efficient pipelines, iterating on game design documents, and playtesting for quality assurance. Significant experience in 3D level/open-world game design with at least one shipped title is required. The position offers the opportunity to significantly influence a new product and is ideally hybrid but open to on-site work.
Must Have:
  • Significant 3D level/open-world game design experience
  • Strong prototyping and game mechanic polishing skills
  • Knowledge of conceptual and practical game design
  • Excellent documentation and communication skills
  • Iterative development process experience

Add these skills to join the top 1% applicants for this job

communication
storytelling
prototyping

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

Senior Designer (Environments) - contract until Jan 2027

 

We are Media Molecule, a multi-award-winning game developer and part of the wider PlayStation Studios group. We have a history of creating outstanding games such as LittleBigPlanet, Tearaway and most recently, the BAFTA Award winning Dreams. It’s a fantastic time to join us as we embark on our next adventure, defining and executing the vision for our next project and settling into our gorgeous, newly refurbished studio in central Guildford. We are now searching for talented Senior Designers that can work with us on a long term contract basis (ideally hybrid but we’re open to onsite too). There’s significant opportunity to influence and shape our new product.
 

Key responsibilities are,

  • Help create, uphold and maintain playable environments that encapsulates the work and resources of multiple teams.
  • Collaborate closely with the art, systems and narrative teams to ensure cohesive integration of game mechanics and storytelling within the world. 
  • Using in-house and commercial tools, to design and implement beautiful and fun environments for our players to explore.
  • Design and implement innovative gameplay content, utilizing the game modes, and systems available that enhance the player experience and drive engagement.
  • Create and balance game features, ensuring they resonate with players and provide a rewarding experience.
  • Develop pipelines and processes to allow efficient and effective delivery of game environments.
  • Develop and iterate on game design documents, ensuring adequate depth and clarity.
  • Playtest and provide feedback on game features to ensure quality and player satisfaction, refining where required.

 

Requirements:

  • Significant previous experience in 3D level / open world game design with at least one shipped title.
  • Strong prototyping skills and experience polishing game mechanics.
  • Strong knowledge of both conceptual and practical aspects of game, level and world design
  • Solid understanding of what makes a gameplay experience compelling and fun.
  • Knowledge/experience in feature design
  • Excellent documentation skills.
  • Creative thinker with meticulous attention to detail.
  • Natural collaborator with excellent communication skills and openness to feedback.
  • Ability to work independently while also thriving in a team environment.
  • Demonstrable experience with the iterative development process.

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

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