Senior Embedded Software Engineer

8 Months ago • All levels • Software Development & Engineering

Job Summary

Job Description

The Senior Embedded Software Engineer will be responsible for extending Unity platform capabilities for industry verticals, developing integrations with applications, frameworks and libraries, and directly working with customers to fix bugs and optimize performance. This includes improving build, load, and iteration times across platforms. The role involves collaborating with teams to ensure high-quality code through code reviews and automated testing. The engineer will work on embedded systems like Embedded Linux, QNX and Android solutions and support customers in industries like automotive.
Must have:
  • Design, implement, and debug scalable feature sets in C/C++/C# on Linux
  • Familiarity with rendering stacks such as OpenGL or Vulkan
  • Proficiency with platform profiling tools (CPU/GPU/IO)
  • Familiarity with Real Time 3D, UI systems and services
  • Experience working in direct contact with customers
Good to have:
  • Previous experience with embedded engineering
  • Experience with Automotive Operating Systems
  • Knowledge of e-Linux and RTOS systems

Job Details

Advances in embedded hardware and operating systems bring real-time 3D to pixels on every screen. Users will expect stunning interactive experiences everywhere: from in-car infotainment systems and digital cockpits to touch-screen kiosks in showrooms and at sporting events. Unity is at the forefront with our scalable, performant runtime engine and Unity Editor workflow.

We are looking for a senior software engineer to join our growing team. The team builds and maintains our platform support for Embedded Linux (e.g. Yocto), QNX and Android solutions. As experiences evolve to include multiple screens, layering of 3D content with other applications and rich multi-touch input, our platform grows to match expectations.

Unity is committed to solving the hardest technical challenges, and this role plays a key part in delivering industry solutions for our customers.

You will work with teams across Unity, including industry teams who work directly with customers and R&D teams responsible for cross-platform support, systems architecture, libraries, as well as runtime optimization. Complementary to the engine platform work you will help Unity provide Embedded Support for our premium customers, e.g. in the automotive industry.

What you'll be doing

  • Extend Unity platform capabilities to include targeted hardware and operating systems used within industry verticals
  • Develop integrations with applications, development frameworks and libraries to support industry verticals
  • Work directly with our customers on investigating and fixing bugs as well as evaluating performance bottlenecks to ensure they are set up for success
  • Focus in on key performance areas, such as improving build time, load time and iteration time across platforms
  • Collaborate with other team members to ensure high quality code through code reviews and writing automated tests

What we're looking for

  • Proven ability to design, implement and debug scalable feature sets in a large multithreaded C/C++/C# codebase on Linux
  • Familiarity with rendering stacks such as OpenGL or Vulkan
  • Proficiency with platform profiling tools (CPU/GPU/IO)
  • Familiarity with Real Time 3D, UI systems and services
  • Experience working in direct contact with customers (business proficiency in Japanese and English required)

You might also have

  • Previous experience with embedded engineering (e.g. creating HMIs and Instrument clusters)
  • Experience with Operating Systems used in Automotive such as AGL and Yocto Linux or AOSP/AAOS and familiarity with the Android lifecycle
  • Knowledge of e-Linux and RTOS systems (e.g. QNX, Integrity) as well as Automotive SoCs, such as Qualcomm SA8155, NXP i.MX8 or Nvidia Jetson

Additional information

  • Relocation support is not available for this position.
  • International relocation support is not available for this position.
  • Work visa/immigration sponsorship is not available for this position.

Life at Unity

Unity [NYSE: U] is the leading platform to create and grow games and interactive experiences.  Creators, ranging from game developers to artists, architects, automotive designers, infrastructure experts, filmmakers, and more, use Unity to bring their imaginations to life across multiple platforms, from mobile, PC, and console, to spatial computing.  

As of the third quarter of 2024, more than 70% of the top 1,000 mobile games were made with Unity, and in 2024, Made with Unity applications had an average of 3.7 billion downloads per month. For more information, please visit www.unity.com

Unity is an equal opportunity employer committed to fostering an inclusive, innovative environment with the best employees. Therefore, we provide employment opportunities without regard to age, race, color, ancestry, national origin, disability, gender, or any other protected status in accordance with applicable law. If there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.

This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English. Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.

Your privacy is important to us. Please take a moment to review our Prospect and Applicant Privacy Policies. Should you have any concerns about your privacy, please contact us at DPO@unity.com.

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