Senior Environment Artist (Stylized Project)

1 Month ago • 5 Years + • 3D Art

Job Summary

Job Description

Sperasoft is seeking a Senior Environment Artist for a stylized AAA+ game project. Responsibilities include creating modular level art assets and props from scratch, creating trim sheets, tileable and unique textures, optimizing assets for different platforms (including LODs and collisions), and mentoring other Environment Artists. The ideal candidate will have a strong modeling background in various styles, expertise in baking and texturing with tools like Marmoset, Substance Painter, and Designer, and at least 3 shipped AAA titles under their belt. Strong Maya and Unreal Engine 5 experience is a plus. The role is full-time and based in Yerevan, Armenia.
Must have:
  • Create modular assets & props
  • Trim sheets, tileable textures
  • Optimize assets for platforms
  • Mentorship of other artists
  • Strong modeling skills
  • Baking & texturing expertise (Marmoset, Substance)
  • Minimum 3 shipped AAA titles
  • 5+ years of professional experience
Good to have:
  • Maya experience
  • Unreal Engine 5 proficiency
Perks:
  • Learning & development opportunities
  • Exceptional private medical insurance
  • Casual workplace environment
  • Friendly team environment

Job Details

Description

We are looking for a talented Senior Environment Artist to join our Art team. As a 3D Environment Artist, you will be responsible for creating high-quality Environment assets for the well-known AAA+ game project. 


Responsibilities
• Create modular level art assets and props from scratch. 
• Create, trim sheets, tileable and unique textures, and effectively combine them to create high-quality assets. 
• Optimize assets for different platforms, including creating LODs and collisions 
• Provide mentorship to other Environment Artists, making the team around you stronger through individual guidance, tutorials, documentation. 
 

Requirements

• Strong ability to create, trim sheets, tileable and unique textures, as well as combine them effectively. In this position, you will primarily be creating assets from scratch rather than placing them on the map. 
• Very strong modeling background, ideally in a variety of styles. Ability to manually adjust weighted normals for assets. 
• Strong knowledge of baking and texturing with tools such as Marmoset, Substance Painter, and Designer. Ability to seamlessly bake assets made of multiple parts. 
• Strong Maya experience is a plus. 
• Ability to work with Unreal Engine 5. 
• At minimum, 3 shipped titles that exhibit AAA game-quality art. 
• At minimum, 5 years of professional experience in the video game industry building architecture and props. 
• A passion for creating games and the ability to learn quickly will be a plus. 

Benefits

  • Learning & development opportunities 
  • Exceptional private medical insurance plan 
  • Casual workplace environment; new renovation and relaxation area 
  • Friendly team and a family-like environment

Role Information: EN

Studio: Sperasoft

Location: Asia, Armenia, Yerevan

Area of Work: Art Services

Service: Create

Employment Type: Full-time, Permanent

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About The Company

Sperasoft is a leading international game development company (a contributor to such franchises as Halo, Battlefield, Assassin’s Creed, Rainbow 6) headquartered in Burbank, CA.


We offer fully international development capabilities with comprehensive professional teams that are constructed with the best producers, engineers, designers, and artists in the gaming industry.


Sperasoft is a part of Keywords studios – international technical and creative services provider to the global video games industry and beyond.


Our partners and clients: Ubisoft, Microsoft, Warner Brothers, 343 Industries, Riot Games, Electronic Arts, Sony, BioWare, Blizzard Entertainment, and many others.

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