Senior Pipeline Developer

22 Minutes ago • 5 Years + • Technical Art

About the job

Job Description

As a Senior Pipeline Developer at Epic Games, you'll be embedded within art and content teams to identify workflow improvements and develop solutions to optimize asset production. Responsibilities include building production workflow tooling and automations, utilizing Blueprint scripting to extend asset pipelines, and driving production programming initiatives. You'll collaborate with developers and stakeholders to deliver scalable solutions that meet artists' needs while balancing development priorities. This role requires proficiency in Unreal Engine, Blueprint scripting, and familiarity with third-party DCCs like Maya, Houdini, and Substance Painter. Experience with Python scripting and various pipeline tools is also beneficial.
Must have:
  • Proficiency in Unreal Engine workflow tooling and automation
  • Blueprint scripting experience in Unreal Engine
  • 5+ years experience as Pipeline Developer/Technical Artist
  • Familiarity with Maya, Houdini, Substance Painter
  • Python scripting experience
Good to have:
  • Character Pipelines experience
  • C++ programming experience
  • ShotGrid/Flow Toolkit experience
  • Media & Review systems experience
  • Deadline or other Render Farm/Process Queuing systems experience

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ENGINEERING - GAMES

What We Do

Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of engineering experts. We’re always improving on the tools and technology that empower content developers worldwide.

What You'll Do

As a Sr. Pipeline Developer for our new game project, you will play a crucial role in our pipeline team to help us improve efficiency, and build creative production tool sets around Unreal Engine. We’re looking for individuals who are passionate about supporting teams and developing tools & workflows across one or more disciplines. You will work within various departments and teams to ensure their workflow and pipeline requirements are met, and gain expert understanding of production needs and artist workflows.

In this role, you will

  • Work embedded within art and content teams to identify workflow improvements and develop long term and bespoke solutions to accelerate and optimize asset production
  • Build best-in-class production workflow tooling and automations within an established development framework
  • Utilize your understanding of blueprint scripting to extend and improve asset pipelines, enabling smoother asset integration and addressing any technical challenges that may arise
  • Scope out and drive production programming initiatives, working closely with other developers and stakeholders toward scalable, maintainable solutions
  • Deliver practical, forward-thinking solutions that address the needs of the artist while working with production to balance development priorities and timelines

What we're looking for

  • Proficiency in Unreal Engine content creation workflow tooling and automation
  • Blueprint scripting experience in Unreal Engine for creating tools, extending functionality, and troubleshooting technical challenges
  • 5+ years experience as a Pipeline Developer, Technical Artist, or similar, working on production in games, feature animation, VFX, Virtual Production, or related industry
  • Familiarity with third-party DCCs such as Maya, Houdini, and Substance Painter, for asset creation, modification, and optimization
  • Programming experience, particularly in Python scripting, to automate tasks, enhance workflows, and build tools
  • Bonus for experience in one or more of the following areas: Character Pipelines, Asset and Content Creation, C++, ShotGrid/Flow Toolkit, Media & Review systems, Deadline or other Render Farm / Process Queuing systems

This role is open to multiple locations across the US (including CA & WA).

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

California Base Pay Range
$170,621$250,245 USD
Washington Base Pay Range
$155,111$227,495 USD

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy .

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found .

View Full Job Description
$155.1K - $250.2K/yr (Outscal est.)
$202.7K/yr avg.

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About The Company

Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content. Epic has over 40 offices worldwide with headquarters in Cary, North Carolina.

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Cary, North Carolina, United States (On-Site)

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Cary, North Carolina, United States (On-Site)

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