Senior pipeline programmer/Enviro technical artist

2 Minutes ago • All levels

Job Summary

Job Description

The Senior Pipeline Programmer/Enviro Technical Artist will be responsible for developing and maintaining pipelines, creating tools and systems for environment development, and collaborating closely with the art department and engine programmers. This role involves strong programming skills, an understanding of environment art creation pipelines, and good soft skills. The position offers the opportunity to work on an AAA game title, with a pleasant working environment in modern offices in Prague and the possibility of partial home office, along with other out-of-work activities.
Must have:
  • Strong programming skills.
  • Understanding of environment art creation pipelines.
  • Good soft skills.
Good to have:
  • Experience working in a game engine
  • Art creation experience
  • Knowledge of Python, C++
  • Experience with Houdini, Unreal
Perks:
  • Creative work on an AAA game title with a worldwide reach
  • Pleasant working environment in modern offices in Prague and partial home office
  • Possibility of out-of-work activities

Job Details

For our Prague studio we are looking for an experienced tools programmer focused on 3D art tools.

Responsibilities

  • Developing new pipelines and maintaining existing ones.
  • Creating tools and systems for enviro development.
  • Close cooperation with members of the art department and engine programmers.

Requirements

  • Strong programming skills.
  • Understanding of environment art creation pipelines.
  • Good soft skills.

Nice to have

  • Experience working in a game engine
  • Art creation experience
  • Knowledge of Python, C++
  • Experience with Houdini, Unreal

We offer

  • Creative work on an AAA game title with a worldwide reach
  • Pleasant working environment in modern offices in Prague and partial home office
  • Possibility of out-of-work activities
  • and much more

If you have relevant experience and are keen on making super cool stuff, do not hesitate to contact us!

_____________________________________________________________________________________________________________________

Do našeho pražského studia hledáme tool programátora, který bude vyvíjet tooly pro 3D art.

Co budete dělat

  • Vývoj nových pipelinů and údržba těch existujících.
  • Vytváření toolů a systémů pro naše enviro.
  • Úzká spolupráce se členy art oddělení a s programátory enginu.

Požadujeme

  • Solidní prográmatorksé dovednosti.
  • Porozumění environment artu a tvoření příšlušných pipelines.
  • Dobré mezilidské vlastnosti.

Výhodou pro vás bude

  • Pracovní zkušenost s herním enginem
  • Zkušenost s tvorbou artu
  • Znalost jazyků Python a C++
  • Zkušenost s Houdini a Unreal

Co nabízíme

  • Kreativní práci na AAA hrách s celosvětovým dosahem
  • Příjemné pracovní prostředí v krásných kancelářích v Praze a také částečnou možnost práce z domova
  • Možnost mimopracovních aktivit
  • a daleko více

Pokud máte požadované dovednosti a zkušenosti a jste nadšenci, kteří se chtějí podílet na vytváření skvělých her, určitě nás kontaktujte!

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About The Company

Warhorse Studios is a video-game developer founded in 2011 by a handful of intrepid Czech gaming industry veterans, now grown to a dedicated team of over 250 men and women. Currently working Kingdom Come: Deliverance II, anticipated sequel to our debut title, Kingdom Come: Deliverance, a gritty, medieval, combat-based RPG set in a realistic historic environment and met with an enthusiastic reception from both critics and players worldwide. We are now a part of the leading video game publisher Plaion

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