Level Artist Brno

19 Minutes ago • All levels
Level Art

Job Description

As a Level Artist in Brno, you will be responsible for creating visually stunning and immersive game worlds. You will collaborate closely with level designers, concept artists, and 3D graphic artists, focusing on lighting, composition, and overall level atmosphere. Your role involves developing locations from initial concept to final form, including terrain, buildings, and interiors, utilizing and evolving internal procedural tools. You will ensure visual clarity and navigation, crafting environments that support gameplay, are visually attractive, and feel authentic and believable.
Good To Have:
  • Overlap into level design.
  • Knowledge of 2D and 3D graphic tools like Adobe Photoshop, 3ds Max, Blender.
  • Previous experience with level creation (professionally or modding).
Must Have:
  • Experience with a game engine (e.g., CryEngine, Unreal Engine, Unity).
  • Attention to detail and aesthetic perception of space.
  • Basic technical knowledge (modular elements, performance optimization, collision setup).
  • Creative thinking and ability to generate new ideas.
  • Enthusiasm and a proactive work approach.
  • Ability to proactively solve problems and adapt to changes.
  • Responsibility for the final visual appearance of locations.
  • Passion for games and knowledge of the gaming industry.
Perks:
  • Creative work in a young, energetic, ambitious team.
  • Opportunity to participate in the development of Kingdom Come: Deliverance II and other future AAA projects.
  • Opportunity to learn from game industry veterans.
  • Flat organizational structure.
  • Pleasant working environment in modern offices in Prague or Brno.
  • Joint breakfasts.

Add these skills to join the top 1% applicants for this job

team-management
3ds-max
unity
unreal
game-texts
composition
level-design
cryengine
photoshop
adobe-photoshop
blender

Do you want to participate in the creation of visually impressive game worlds that truly immerse players? Do you enjoy combining creativity, technical thinking, and teamwork? Then we are looking for you!

What will you do?

  • Work closely with level designers (responsible for gameplay), concept artists, and 3D graphic artists.
  • Work with light, composition, and the overall atmosphere of the level.
  • Participate in the creation of locations from the initial idea to the final form (including terrain, buildings, interiors).
  • Utilize internal procedural tools and participate in their development.
  • Ensure visual readability and navigation elements in the environment.
  • Create environments that support gameplay, are visually attractive, and appear authentic and believable.

What do we expect from you?

  • Experience with a game engine (e.g., CryEngine, Unreal Engine, Unity or others).
  • Attention to detail and aesthetic perception of space.
  • Basic technical knowledge, for example, working with modular elements, performance optimization, or collision setup.
  • Creative thinking and a desire to come up with your own ideas.
  • Enthusiasm and a proactive approach to work.
  • Ability to proactively solve problems and adapt to changes.
  • Responsibility for the final visual appearance of the given location.
  • Passionate approach to games and an overview of the gaming industry from a player's perspective.

It will be an advantage if you also have:

  • Overlap into level design.
  • Knowledge of 2D and 3D graphic tools such as Adobe Photoshop, 3ds Max, Blender.
  • Previous experience with level creation, whether professionally or through modding.

We offer:

  • Creative work in a young, energetic, ambitious team.
  • Opportunity to participate in the development of Kingdom Come: Deliverance II and our other future AAA projects.
  • Opportunity to learn from game industry veterans.
  • Flat organizational structure.
  • Pleasant working environment in modern offices in Prague or Brno.
  • Joint breakfasts.

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