Contract 3D Environment Artist (Remote)

Unchained Entertainment

Job Summary

Unchained Entertainment is seeking a Contract 3D Environment Artist to build, populate, and refine the world of Camelot Unchained. This role involves contributing to the visual quality, performance, and cohesion of in-game environments, from concept to implementation. The artist will collaborate with art, design, and engineering teams to create immersive and performant environments.

Must Have

  • Collaborate with the art team to create beautiful, cohesive, and performant environments and levels
  • Create high-quality environment assets from concept to in-game implementation
  • Work closely with art leads to identify and improve workflows, tools, and pipelines
  • Partner with design and engineering throughout the environment development process
  • Ensure assets meet visual, technical, and performance requirements
  • Share knowledge and collaborate with fellow artists
  • 3+ years of professional experience as a 3D Environment Artist or in a similar role
  • Experience creating organic assets such as trees, foliage, rocks, and terrain
  • Strong prop creation skills, including structures, architectural elements, and world props
  • Strong art fundamentals, understanding of form, scale, mass, color, composition, and lighting
  • Experience building assets for real-time, in-game environments
  • Ability and willingness to learn and work within a proprietary game engine
  • Understanding of working within art and performance budgets
  • Excellent verbal and written communication skills
  • Passion for games, especially MMORPGs
  • Strong work ethic with a high sense of ownership and accountability
  • Comfortable working remotely

Good to Have

  • Experience with physically based rendering (PBR) workflows
  • Interest or experience in procedural environment creation
  • Experience using SpeedTree

Perks & Benefits

  • Remote work

Job Description

Company Description

Unchained Entertainment is an independent video game development studio founded in March 2011. We are currently developing Camelot Unchained, a niche, RvR-focused, old-school MMORPG inspired by large-scale realm warfare and player-driven worlds.

Job Description

We are looking for a 3D Environment Artist to help build, populate, and refine the world of Camelot Unchained. In this role, you will contribute to the visual quality, performance, and cohesion of our in-game environments, taking assets from concept through final implementation. You will collaborate closely with art, design, and engineering to bring immersive, performant environments to life.

Responsibilities

  • Collaborate with the art team to create beautiful, cohesive, and performant environments and levels
  • Create high-quality environment assets from concept to in-game implementation
  • Work closely with art leads to identify and improve workflows, tools, and pipelines
  • Partner with design and engineering throughout the environment development process
  • Ensure assets meet visual, technical, and performance requirements
  • Share knowledge and collaborate with fellow artists

Qualifications

  • 3+ years of professional experience as a 3D Environment Artist or in a similar role
  • Experience creating organic assets such as trees, foliage, rocks, and terrain
  • Strong prop creation skills, including structures, architectural elements, and world props
  • Strong art fundamentals, understanding of form, scale, mass, color, composition, and lighting
  • Experience building assets for real-time, in-game environments
  • Ability and willingness to learn and work within a proprietary game engine
  • Understanding of working within art and performance budgets
  • Excellent verbal and written communication skills
  • Passion for games, especially MMORPGs
  • Strong work ethic with a high sense of ownership and accountability
  • Comfortable working remotely

Bonus Qualifications

  • Experience with physically based rendering (PBR) workflows
  • Interest or experience in procedural environment creation
  • Experience using SpeedTree

Additional Information

If you are a talented, passionate, and experienced 3D Environment Artist looking for an exciting new opportunity, please apply with your resume and portfolio today! We are an emphatically equal-opportunity employer. This is a full-time contract remote position.

You should be aware that phishing scams attempt to exploit people seeking new employment. Unchained Entertainment does not send unsolicited emails and we never use telegram to communicate with potential employees. Always carefully check the sender address in any email you might receive from a potential employer. Stay safe out there!

6 Skills Required For This Role

Communication Rendering Data Structures Game Texts Lighting Shading Composition

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