Head of 3D
Hologate
Job Summary
HOLOGATE is seeking an experienced and visionary Head of 3D to lead creative teams and define the visual direction for next-generation immersive VR and XR experiences. This key leadership role involves shaping artistic vision across multiple projects, fostering a thriving creative culture, and ensuring all visual outputs meet the highest standards of quality, consistency, and innovation. If you are passionate about storytelling through art, thrive in cross-disciplinary environments, and are excited to influence the future of immersive entertainment, we encourage you to apply.
Must Have
- Define artistic vision, style, and quality standards
- Lead and mentor multi-disciplinary art teams
- Oversee all artistic production phases
- Partner with Game Design, Technical Art, Development, Production
- Review and provide feedback on visual assets
- Develop and refine art workflows and pipelines
- Stay updated with artistic, technical, and industry trends
- 5+ years in a senior or lead art role
- Proven leadership in managing art teams
- Expertise in 3D art, concept art, visual storytelling, world-building
- Proficiency in Unreal Engine, Blender, Maya/Max, Substance Suite, Photoshop, ZBrush
- Solid grasp of real-time engine technical constraints and optimization
- Exceptional communication, presentation, and collaboration skills
- Portfolio demonstrating artistic quality and leadership impact
Good to Have
- Experience with VR/AR or immersive/interactive media
- Familiarity with animation pipelines, VFX, and shader workflows
- Experience working in fast-paced, iterative production environments
- Passion for innovation and pushing visual storytelling boundaries
Perks & Benefits
- Opportunity to work in an innovative, fast-growing international technology company
- Room for ownership and active contribution to creative and organizational development
- Flat hierarchies, short decision-making processes, dynamic work environment
- Flexible working hours
- Motivated, creative team and company culture built on openness and progress
Job Description
About the Role
HOLOGATE is seeking an experienced and visionary Head of 3D (m/f/d) to lead our creative teams and define the visual direction of our next generation of immersive VR and XR experiences. In this key leadership position, you will shape the artistic vision across multiple projects, foster a thriving creative culture, and ensure that all visual outputs meet the highest standards of quality, consistency, and innovation.
If you are passionate about storytelling through art, thrive in cross-disciplinary environments, and are excited by the opportunity to influence the future of immersive entertainment, we want to hear from you.
We Offer
- The opportunity to work in an innovative, fast-growing international technology company
- Room for ownership and the ability to actively contribute to our creative and organizational development
- Flat hierarchies, short decision-making processes, and a dynamic work environment
- Flexible working hours
- A motivated, creative team and a company culture built on openness and progress
Your Responsibilities
- Define and drive the artistic vision, style, and quality standards across all HOLOGATE projects
- Lead, mentor, and inspire a multi-disciplinary art team including 3D artists, concept artists, tech artists, animators, and UI/UX designers
- Oversee all artistic production phases, ensuring the delivery of high-quality visuals that align with project goals and technical constraints
- Partner closely with Game Design, Technical Art, Development, Production, and Leadership to maintain a cohesive creative direction
- Review and provide feedback on visual assets, ensuring consistency and excellence across characters, environments, VFX, UI, and animations
- Develop and refine workflows, pipelines, and documentation to improve efficiency and collaboration
- Stay up-to-date with artistic, technical, and industry trends to ensure HOLOGATE remains at the forefront of visual innovation
- Collaborate with producers and stakeholders on resource planning, timelines, and strategic decision-making
- Represent the Art Department in cross-studio discussions, championing visual quality and team growth
Your Profile
- 5+ years of experience in a senior or lead art role within the games, VR/AR, film, or interactive media industry
- Proven leadership experience managing and developing multi-disciplinary art teams
- Strong artistic foundation with demonstrated expertise in 3D art, concept art, visual storytelling, and world-building
- Excellent understanding of modern art pipelines and tools (e.g., Unreal Engine, Blender/Maya/Max, Substance Suite, Photoshop, ZBrush)
- Solid grasp of technical constraints and optimization processes for real-time engines
- Exceptional communication, presentation, and collaboration skills
- Ability to balance creative vision with production realities and technical limitations
- A portfolio demonstrating strong artistic quality, visual direction, and leadership impact
Nice to Have
- Experience with VR/AR or immersive/interactive media
- Familiarity with animation pipelines, VFX, and shader workflows
- Experience working in fast-paced, iterative production environments
- Passion for innovation, emerging technologies, and pushing the boundaries of visual storytelling
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