Senior Rendering Engineer

1 Month ago • 7 Years +
Rendering

Job Description

CD PROJEKT RED is seeking a Senior Rendering Engineer for their Boston office to work on Cyberpunk 2. This role involves developing and optimizing rendering solutions using Unreal Engine 5 to achieve high visual fidelity. The engineer will collaborate with artists and other engineers to bring game worlds and characters to life, focusing on maintaining and optimizing existing systems, developing new solutions for large-scale problems, and ensuring performance and memory efficiency.
Good To Have:
  • Shipped at least one Unreal-based project.
Must Have:
  • Maintain and optimize existing rendering systems.
  • Develop new rendering solutions for large-scale problems.
  • Work closely with art teams to provide performant and effective solutions.
  • Bring characters and worlds to life with rendering knowledge.
  • Optimize performance & memory utilization.
  • 7+ years of industry experience.
  • Fluent C++ and in-depth graphics programming experience.
  • Professional knowledge of Unreal Engine.
  • Extensive knowledge of rendering techniques and GPU/CPU architecture.
  • Comprehensive multithreaded programming experience.
  • Experience with low-level graphics API (DirectX12, Vulkan, console).
  • Experience with graphics debugging tools (RenderDoc, Pix, console-specific).
  • Experience with low-level profiling and optimization.
  • Effective communication skills, responsibility, sense of ownership, and dedication.
  • Proactive attitude to help the team.
Perks:
  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.
  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.
  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

Add these skills to join the top 1% applicants for this job

communication
problem-solving
rendering
oops
renderdoc
cpp
unreal
game-texts
vulkan

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Senior Rendering Engineer to join our office in Boston to work on Cyberpunk 2, the next major video game in the Cyberpunk franchise. In this role, you will become part of the team responsible for developing rendering solutions and optimizations to enable designers and artists to deliver the vision of the game.

Utilizing Unreal Engine 5, you’ll help define the future of visual fidelity in our games while collaborating with engineers and artists to breathe life into our titles.

Responsibilities:

  • Maintaining and optimizing existing rendering systems.
  • Developing new rendering solutions for large-scale problems.
  • Working closely with art teams to provide performant and effective solutions.
  • Bringing our characters and worlds to life with your rendering knowledge.
  • Optimizing performance & memory utilization.

Qualifications

  • 7+ years of industry experience.
  • Fluent C++ and in-depth experience with graphics programming are essential.
  • Professional knowledge of Unreal Engine, preferably a shipped title with UE technology.
  • Extensive knowledge of rendering techniques and GPU/CPU architecture.
  • Comprehensive multithreaded programming experience.
  • Experience with one or more low-level graphics API (DirectX12, Vulkan, console, etc.).
  • Thorough experience with at least one graphics debugging tool (RenderDoc, Pix, console-specific, etc.)
  • Experience with low-level profiling and optimization.
  • Effective communication skills, responsibility, sense of ownership and dedication for work.
  • A proactive attitude towards helping the team to get their work done faster and more efficiently.

Nice to have:

  • Shipped at least one Unreal-based project.

Additional Information

This job can be fully remote from the USA or Canada.

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

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