Senior Technical Producer

8 Minutes ago • 5 Years +
Technical Art

Job Description

Ghost Story Games, a self-publishing game development studio founded by Ken Levine, is seeking a Senior Technical Producer for Judas, a highly anticipated narrative-driven game. This role involves owning and managing production pipelines for AI Combat Teams, Localization, and Analytic Reporting. The ideal candidate will have over 5 years of production experience on multiple AAA PC/console titles, strong project management skills, and the ability to drive schedules and identify issues proactively. They will facilitate communication, manage resources, and ensure a high-quality player experience.
Good To Have:
  • Excellent communication, collaboration, interpersonal and organizational skills.
  • Passion for narrative first-person shooters is a plus.
  • Capacity to make important decisions in highly stressful situations.
  • Capacity to take leadership and maintain an efficient team in emergencies.
  • Problem-solving proficiency.
Must Have:
  • Own and manage the production and pipeline for the AI Combat Teams, Localization Process, and Analytic Reporting Team across all phases of development.
  • Plan, schedule, and maintain day-to-day tasking for assigned teams, ensuring alignment across disciplines.
  • Facilitate communication between departments and provide consistent, transparent project updates.
  • Forecast and manage resources, scope, and design goals to keep projects on track and within vision.
  • Proactively identify productivity issues and dependency problems when encountered, and propose and implement solutions for resolution.
  • Understand and communicate issues facing various types of gameplay, artistic and technical considerations in order to identify and drive solutions within the team.
  • Comprehend any changes in scope, priority or direction, and holistically understand and articulate the knock-on effects throughout development.
  • Coordinate with the quality-assurance team to ensure agreed-upon workflow and management of bug databases, including establishment of priorities for resolution of bugs.
  • A minimum of 5 years’ experience as a Producer.
  • Shipped multiple AAA products.
  • Proven experience producing and managing cross-functional creative development teams and resources while meeting quality and schedule goals.
Perks:
  • Bonus and/or equity awards
  • Eligibility to participate in our 401(K) plan
  • Employee Stock Purchase Program
  • Medical insurance coverage
  • Dental insurance coverage
  • Vision insurance coverage
  • Basic life insurance coverage
  • 14 paid holidays per calendar year
  • Paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company’s discretionary time off program
  • Up to 10 paid sick days per calendar year
  • Paid parental leave
  • Paid compassionate leave
  • Wellbeing programs for mental health and other wellness support
  • Family planning support through Maven
  • Commuter benefits
  • Reimbursements for fitness-related expenses

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Who We Are:

Ghost Story Games is a self-publishing game development studio founded by Ken Levine (Creative Director of System Shock 2, Bioshock, and Bioshock Infinite) and former Irrational Games developers. The studio’s mission is to create narrative-driven experiences rooted in immersive world building and gameplay.

The Challenge:

Ghost Story Games is seeking a talented Senior Technical Producer to join us on Judas, the highly anticipated game led by Ken Levine (System Shock 2, BioShock series). Unique in its bold, creative vision, Judas is also built upon novel technology by which the visual world, gameplay, and story unfolds in meaningful, dynamic ways. The result is a significant and personal journey adapted to each player’s experience and offers a new approach to the art and storytelling of video games.

The ideal candidate for this role has owned a major area of production for several PC and/or console titles in the shooter, RPG or strategy genres. They can construct useful schedules with minimal impact to developers and can drive these schedules while identifying issues before they become problems. The candidate must be empathetic with the player, pushing for a quality game experience and translating that drive into efficient and effective pipelines. Experience owning a major area of production or specific features is required for this role. The ability to communicate clearly and build lasting relationships within the team is a must. The senior producer we are looking for is intimately aware of various production methodologies, but also knows when to apply or stray from the beaten path if the situation requires it to get a better outcome.

What You’ll Take On:

  • Own and manage the production and pipeline for the AI Combat Teams, Localization Process, and Analytic Reporting Team across all phases of development.
  • Plan, schedule, and maintain day-to-day tasking for assigned teams, ensuring alignment across disciplines.
  • Facilitate communication between departments and provide consistent, transparent project updates.
  • Forecast and manage resources, scope, and design goals to keep projects on track and within vision.
  • Proactively identify productivity issues and dependency problems when encountered, and propose and implement solutions for resolution.
  • Understand and communicate issues facing various types of gameplay, artistic and technical considerations in order to identify and drive solutions within the team.
  • Comprehend any changes in scope, priority or direction, and holistically understand and articulate the knock-on effects throughout development.
  • Coordinate with the quality-assurance team to ensure agreed-upon workflow and management of bug databases, including establishment of priorities for resolution of bugs.

What You Bring:

  • A minimum of 5 years’ experience as a Producer.
  • Shipped multiple AAA products.
  • Outstanding communications, project management and relationship-building skills.
  • Strong knowledge of the game market and gaming platforms.
  • Ability to create and maintain project schedules and milestone documentation, monitoring the progress of department milestones and individual tasks against those schedules.
  • Proven experience producing and managing cross-functional creative development teams and resources while meeting quality and schedule goals.
  • Familiarity with traditional production-management techniques.
  • Excellent organizational and prioritization skills, attention to detail, process knowledge and ability to multitask.
  • Experience with Microsoft Office (emphasis on Excel), Hansoft, Jira, Confluence and other project-tracking and bug-database software.

Great to Have:

  • Excellent communication, collaboration, interpersonal and organizational skills.
  • Passion for narrative first-person shooters is a plus.
  • Capacity to make important decisions in highly stressful situations. Capacity to take leadership and maintain an efficient team in emergencies.
  • Problem-solving proficiency.

WHEN APPLYING FOR THIS POSITION

Please watch the following GDC talk given by Ken Levine: http://www.gdcvault.com/play/1020434/Narrative

Please be aware that Ghost Story does not conduct job interviews or make job offers over third-party messaging apps such as Telegram, WhatsApp, or others. Ghost Story also does not engage in any financial exchanges during the recruitment or onboarding process, and the Ghost Story will never ask a candidate for their personal or financial information over an app or other unofficial chat channel. Any attempt to do so may be the result of a scam or phishing exercise. Ghost Story’s in-house recruitment team will only contact individuals through their official Ghost Story email addresses (i.e., via a ghoststorygames.com email domain). If you need to report an issue or otherwise have questions, please contact Careers@ghoststorygames.com

As an equal opportunity employer, Ghost Story Games, LLC (“Ghost Story”) is committed to fostering and celebrating the diverse thoughts, cultures, and backgrounds of its talent, partners, and communities throughout its organization. Consistent with this commitment, Ghost Story does not discriminate or retaliate against any employee or job applicant because of their race, color, religion, sex (including pregnancy, sexual orientation, and gender identity), national origin, age, disability, and genetic information (including family medical history), or on the basis of any other trait protected by applicable law. If you need to report a concern or have questions regarding Ghost Story’s equal opportunity commitment, please contact Careers@ghoststorygames.com.

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