Senior Tools Programmer - Interoperability

2 Months ago • 4-8 Years • $202,965 PA - $316,683 PA

Job Summary

Job Description

Epic Games seeks a Senior Tools Programmer specializing in interoperability for Unreal Engine. Responsibilities include developing import/export frameworks, collaborating with various teams (product managers, artists, designers) to gather requirements and design solutions, improving user experience and development time, analyzing and fixing engine problems, and supporting licensees. The role demands strong C++ skills, experience with 3D data tools and software, and a collaborative, solution-focused approach. The position offers the opportunity to impact millions of Unreal Engine users by enhancing data import and export workflows.
Must have:
  • Strong C++ skills
  • 3D data import/export experience
  • Excellent problem-solving abilities
  • Experience working with large codebases
  • Collaboration and communication skills

Job Details

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

PROGRAMMING - UNREAL ENGINE

What We Do

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide.

What You'll Do

We're looking for a Senior Tools Programmer to work on the development of our import and export frameworks for the Unreal Engine. From import and export workflows to real-time interop support in Unreal scenes, we have a wide problem space for you to jump into and make an impact for millions of users.

In this role, you will

  • Work with product managers, tech artists, UX designers and other experts to gather requirements, in order to build a roadmap to drive the developments around import and export in Unreal
  • Coach and mentor peers and coordinate with the lead of the team to execute on the vision
  • Collaborate with all disciplines (i.e. product managers, programmers, artists, and designers) to identify areas for improvements, gather feedback, and design solutions for customer needs around import in Unreal Editor
  • Analyze and fix common problems in a game engine such as performance issues and memory usage
  • Work with Unreal Engine’s licensees to enable them to overcome their challenges importing data into the Unreal Editor

What we're looking for

  • A great understanding of challenges around interoperability between 3D software applications
  • Ability to get buy-in and rally people around a common goal
  • Strong experience in developing importing and exporting 3D data tools in 3D software applications
  • Experience writing tools that improve the customer’s user experience, iteration, and development time in game development or other fields
  • Experience writing tools that improve the customer’s user experience, iteration, and development time in game development or other fields
  • Excellent C++ skills and experience developing in a large codebase
  • Experience with software development tools, i.e. JIRA, Trello, Perforce,...
  • Someone who is collaborative, user-focused, passionate, solutions-focused, and innovative.

This role is open to multiple locations in North America (including CA & WA).

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

California Base Pay Range
$215,921$316,683 USD
Washington Base Pay Range
$202,965$297,682 USD

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy .

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found .

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