Electronic Arts is seeking a Software Engineer III/SRE Engineer to build and operate distributed, large-scale, cloud-based infrastructure. This role involves developing and operating a unified platform across EA, processing massive data from over 20 game studios, and serving online requests. Key responsibilities include automation, root cause analysis, CI/CD pipeline design, monitoring, alerting, and developing reporting systems. The engineer will also work with SQL and NoSQL solutions, build complex queries, and develop online platforms for player personalization and feedback, while mentoring team members and driving modernization efforts.