Software Engineer, Reliability

2 Months ago • 3-4 Years • $192,890 PA - $238,520 PA
Software Development & Engineering

Job Description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences. At Roblox, we’re building tools and a platform to empower our community to bring any experience to life, aiming to connect a billion people with optimism and civility. This role involves shaping the future of human interaction and solving unique technical challenges. We are looking for a seasoned Software Engineer to join the Reliability team, driving system evolution to meet high standards of performance, reliability, and efficiency, and collaborating on robust infrastructure to support growth towards 1 billion daily active users.
Good To Have:
  • Passion for systems: Your system's focus informs a view of code needing to be deeply reliable.
  • A Partner: You know that the best tools integrate broadly with the tooling ecosystem. You approach partners and processes with curiosity and seek to understand a problem deeply before you start coding.
  • Self-organized: you're excited about getting in front of complex problems, organizing your work by any means possible; overcome emergent issues and contributing to long-running projects as a part of the team.
  • Problem Solver: you ask the right questions to solve issues within your expertise and you use data to test your theories.
  • Planner - You have experience in large project lifecycles. You have experienced working in sprints, breaking down complex tasks into milestones, and reporting status to keep project scheduling accurate.
Must Have:
  • Create libraries that promote fault-tolerance and resilience– like retries, circuit breakers, and adaptive concurrency limits.
  • Build, automate and standardize process automation to create a "golden path" of tooling and platform support that powers the fundamental Roblox ecosystem.
  • Create tooling that provides production guardrails, for example evaluating release candidate capacity with load testing tooling before deploying to production.
  • Create performance monitoring services and observability towards understanding capacity issues and platform degradations.
  • Create tooling that monitors production services and their changes, like generalized canarying services with alerting.
Perks:
  • equity compensation
  • benefits

Add these skills to join the top 1% applicants for this job

cross-functional
game-texts
load-testing
c#
java

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

Are you a seasoned engineer with a passion for reliability and scalability? We’re looking for exceptional Software Engineers to join the Reliability team at Roblox. In this pivotal role, you will drive the evolution of our systems, ensuring they meet the highest standards of performance, reliability, and efficiency. You’ll collaborate with cross-functional teams to build robust infrastructure that supports our growth. If you have a track record of solving complex technical challenges, we want to hear from you. Join us in shaping the future of our platform and delivering unparalleled value to our users.

At Roblox, our vision is to achieve 1 billion daily active users. We believe this engineer will be instrumental in driving us towards that ambitious goal.

You Will:

  • Create libraries that promote fault-tolerance and resilience– like retries, circuit breakers, and adaptive concurrency limits.
  • Build, automate and standardize process automation to create a "golden path" of tooling and platform support that powers the fundamental Roblox ecosystem.
  • Create tooling that provides production guardrails, for example evaluating release candidate capacity with load testing tooling before deploying to production.
  • Create performance monitoring services and observability towards understanding capacity issues and platform degradations.
  • Create tooling that monitors production services and their changes, like generalized canarying services with alerting.

You Have:

  • Experience: you have a BS degree (or equivalent professional experience) in Computer Science or related engineering field with at least 3-4 years of experience with added advantage working in the Site Reliability space in SRE or Software Engineering
  • Passion for systems: You have experience and good habits around building software and tools and getting them adopted. Your system's focus informs a view of code needing to be deeply reliable.

You Are:

  • A Partner: You know that the best tools integrate broadly with the tooling ecosystem. You approach partners and processes with curiosity and seek to understand a problem deeply before you start coding.
  • A Coder: you have experience writing common programming languages ( Go, C#, Java…).
  • Self-organized: you're excited about getting in front of complex problems, organizing your work by any means possible; overcome emergent issues and contributing to long-running projects as a part of the team.
  • Problem Solver: you ask the right questions to solve issues within your expertise and you use data to test your theories.
  • Planner - You have experience in large project lifecycles. You have experienced working in sprints, breaking down complex tasks into milestones, and reporting status to keep project scheduling accurate.

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