Staff Software Engineer, Rendering - League of Legends

4 Months ago • 6 Years + • Rendering

Job Summary

Job Description

Riot Games seeks a Staff Software Engineer specializing in rendering for League of Legends. This role involves leading rendering efforts, collaborating with artists to achieve stunning visuals, building efficient art tools and pipelines, and optimizing game client performance across various platforms. Responsibilities include acting as a rendering authority, empowering art teams, enhancing performance, and collaborating across teams. The ideal candidate possesses 6+ years of experience, expert knowledge of modern rendering techniques, proficiency in HLSL/GLSL shader writing, C++ optimization, and a strong understanding of 3D math and graphics pipelines. Experience with game engines and stylized rendering is preferred.
Must have:
  • 6+ years programming experience
  • Expert knowledge of modern rendering techniques
  • HLSL/GLSL shader writing & optimization
  • Strong 3D math & graphics pipeline understanding
  • C++ low-level optimization expertise
  • Collaboration with artists
  • Game industry background
Good to have:
  • Stylized rendering interest
  • Experience with environment, character, and VFX artists
  • Unreal Engine or Unity proficiency
  • Proficiency with Substance, Maya, Houdini
Perks:
  • Open paid time off policy
  • Flexible work schedules
  • Medical, dental, and life insurance
  • Parental leave
  • 401k with company match

Job Details

Join Riot Games as a Software Engineer and shape the future of League of Legends gaming!

At Riot Games, innovation in gaming is at the heart of what we do. As a Software Engineer for League of Legends on PC, focusing on graphics, you will have a vital role in bringing our games to life. Your work will directly influence the player experience, making every frame count. Projects will vary, combining both individual expertise and team collaboration.

As a Staff Software Engineer in the Gameplay team, you will be at the forefront bringing modern rendering techniques to the rich universe of League of Legends. This role is not just about coding; it's about creating innovative solutions that resonate with millions of players worldwide. In this role, you will report directly to an engineering manager in the Gameplay team.

Key Responsibilities:

  • Lead as the rendering authority within the team.
  • Empower Art to turn their vision into a visually stunning reality.
  • Build effective and efficient art tools and pipelines for various platforms.
  • Collaborate with other teams to improve rendering within the studio.
  • Enhance and monitor the game client's performance.

Required Qualifications:

  • 6+ years of professional programming experience.
  • A degree in a relevant field or comparable professional experience.
  • Expert knowledge of modern rendering techniques, workflows and asset pipelines.
  • Ability to collaborate and build trust with artists.
  • Experience writing and optimizing shaders with HLSL or GLSL.
  • Strong understanding of 3D math and graphics pipelines.
  • Expertise in low-level optimization with C++.
  • Background in the gaming industry and familiarity with different game engines.

Desirable Skills:

  • Interest in Stylized Rendering.
  • Experience working with Environment, Character and VFX artists.
  • Proficiency with Unreal Engine or Unity.
  • Proficiency with Substance, Maya, Houdini or other art content creation tools.

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

 

Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our for more information.

Riot Games fosters a player and workplace experience that values teamwork embodied by the and . Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of and our ongoing work to build the .

 

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security. 

Similar Jobs

Sony Interactive Entertainment - Environment Artist

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
3 Months ago
Activision - Expert Level Designer - Single Player

Activision

London, England, United Kingdom (Hybrid)
8 Months ago
Scanline VFX - Environment Supervisor

Scanline VFX

Vancouver, British Columbia, Canada (Hybrid)
7 Months ago
Vertexbee studios - Art Producer

Vertexbee studios

Sofia, Sofia City Province, Bulgaria (Hybrid)
1 Year ago
Epic Games - Concept Outsource Lead (Creatures)

Epic Games

London, England, United Kingdom (On-Site)
3 Months ago
Warner Bros Discovery - Senior Render Tech Programmer

Warner Bros Discovery

Knutsford, England, United Kingdom (Hybrid)
2 Months ago
CD PROJEKT RED - Senior Rendering Engineer

CD PROJEKT RED

Boston, Massachusetts, United States (Remote)
2 Months ago
Oculus VR - Senior Rendering Engineer

Oculus VR

Burlingame, California, United States (On-Site)
4 Weeks ago
Avalanche Studios Group - Render Programmer

Avalanche Studios Group

Liverpool, England, United Kingdom (Hybrid)
3 Months ago
Rocksteady Studios - Lead Rendering Programmer

Rocksteady Studios

(Hybrid)
8 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Blue bolt - Lead Assistant Technical Director

Blue bolt

London, England, United Kingdom (Hybrid)
1 Month ago
Ubisoft - Senior Model Artist [Rainbow Six]

Ubisoft

Chengdu, Sichuan, China (On-Site)
1 Week ago
Sumo Digital - Experienced VFX Artist

Sumo Digital

Sheffield, England, United Kingdom (Hybrid)
1 Month ago
Scanline VFX - Lighting Artist

Scanline VFX

Montreal, Quebec, Canada (Hybrid)
6 Months ago
Technicolor Creative Studios - Supervisor-Compositing

Technicolor Creative Studios

Adelaide, South Australia, Australia (On-Site)
8 Months ago
Marks, part of SGS & Co - Producer

Marks, part of SGS & Co

United Kingdom (Hybrid)
2 Months ago
Techland - Lead VFX Artist

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
4 Months ago
Scanline VFX - Lead Compositor

Scanline VFX

Seoul, South Korea (Hybrid)
8 Months ago
Epic Games - Senior VFX Artist

Epic Games

Cary, North Carolina, United States (On-Site)
6 Months ago
Rising Sun Pictures - Remote Compositors

Rising Sun Pictures

Sydney, New South Wales, Australia (Remote)
1 Year ago

Get notifed when new similar jobs are uploaded

Jobs in Los Angeles, California, United States

WPI - Temporary Program Assistant

WPI

Worcester, Massachusetts, United States (Hybrid)
3 Weeks ago
CookUnity - Culinary Operations Manager

CookUnity

Seattle, Washington, United States (On-Site)
1 Week ago
undefined - Technical Consultant, West

United States (Remote)
9 Months ago
Relatient - Marketing Coordinator

Relatient

Atlanta, Georgia, United States (Hybrid)
3 Weeks ago
Ziff Davis - Senior Revenue Recognition Accountant

Ziff Davis

United States (Remote)
2 Months ago
Nfocus solution - Multimedia Designer

Nfocus solution

Leavenworth, Kansas, United States (On-Site)
3 Weeks ago
gunfire games - Senior Gameplay Programmer

gunfire games

Austin, Texas, United States (Remote)
3 Months ago
HCL Tech - Senior full stack developer

HCL Tech

California, United States (On-Site)
2 Months ago
Apple - Flex DFM Engineer

Apple

Austin, Texas, United States (On-Site)
2 Weeks ago
Draftwise - Senior Front End Software Engineer

Draftwise

New York, United States (Remote)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Rendering Jobs

Activision - Expert Rendering Engineer

Activision

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Months ago
fuse games - Rendering Engineer

fuse games

Guildford, England, United Kingdom (Hybrid)
1 Month ago
Matic Robots - iOS Engineer, Graphics and Rendering

Matic Robots

Mountain View, California, United States (On-Site)
2 Weeks ago
warner bros games - Senior Render Tech Programmer

warner bros games

Knutsford, England, United Kingdom (Hybrid)
4 Months ago
Maverick Games - Senior Rendering Engineer

Maverick Games

Warwick, England, United Kingdom (Hybrid)
6 Months ago
bohemia interactive - Engine Render Programmer Prague/Brno

bohemia interactive

Prague, Prague, Czechia (On-Site)
8 Months ago
Avalanche Studios Group - Senior Rendering Programmer

Avalanche Studios Group

Liverpool, England, United Kingdom (Hybrid)
4 Months ago
Maverick Games - Principal Rendering Engineer

Maverick Games

Warwick, England, United Kingdom (Hybrid)
6 Months ago
Playground Games - Senior Rendering Engineer

Playground Games

Royal Leamington Spa, England, United Kingdom (On-Site)
11 Months ago
Kabam - Senior Rendering Engineer

Kabam

Vancouver, British Columbia, Canada (Hybrid)
3 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Singapore (On-Site)

Shanghai, China (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Shanghai, China (On-Site)

Los Angeles, California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Riot Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug