Technical Animator

3 Months ago • All levels • Animation

Job Summary

Job Description

As a Technical Animator, you'll be a crucial part of solving creature, character, and asset challenges, optimizing the character implementation pipeline. This involves rigging and animation in Unreal Engine 5 using Control Rig and Maya, setting up assets (including physics and animation blueprints), and collaborating with animators, artists, and technical artists to deliver high-quality assets. You'll contribute to pushing tools and workflows forward, shaping future engine development, and improving character creation within Unreal Engine. The role centers on rigging and animation in Epic's core projects.
Must have:
  • Extensive experience rigging characters in Maya or Control Rig
  • Strong portfolio demonstrating rigging for various characters
  • Familiarity with Unreal Engine's Control Rig
  • Exceptional problem-solving and teamwork skills
  • AAA game development experience (preferably Unreal Engine)
Good to have:
  • Python programming experience
Perks:
  • 100% employer-paid benefits for employees and dependents
  • Supplemental medical, dental, vision, and other insurance coverages
  • Robust mental well-being program
  • Retirement savings plan with employer match

Job Details

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ART

What We Do

Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.

What You'll Do

As a Technical Animator for our game, you will play a crucial role in solving creature, character, and asset-related challenges while helping optimize the character implementation pipeline. Some content here will be fully rigged and animated in Unreal Engine. You will help push the tools forward, help develop new workflows, and shape future engine development. Joining this team means you’re motivated to seek solutions to problems and work with other artists to make positive changes to improve character creation in Unreal Engine. The heart of this role is rigging and animation in Epic’s core projects.

In this role, you will

  • Rig characters, creatures, and other assets in Control Rig as well as Maya
  • Set up assets in Unreal Engine 5, including physics and animation blueprints
  • Work closely with animators, character artists, asset implementers, and other technical artists to ensure a smooth delivery of high-quality assets

What we're looking for

  • Extensive experience rigging characters in Maya or Control Rig
  • A portfolio demonstrating rigging for a range of characters, bipeds, and creatures
  • Familiarity with the Unreal Engine’s Control Rig
  • Exceptional problem-solving ability with strong written communication and teamwork skills
  • Experience with AAA game development, preferably on a large team using an established game engine (internal or commercial), ideally with Unreal Engine
  • Self-motivation, a strong work ethic, a drive to learn more and improve skills, and the ability to work independently
  • Python programming experience is a plus

EPIC JOB + EPIC BENEFITS = EPIC LIFE

We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents.

British Columbia Base Pay Range
$124,378$182,421 CAD

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy .

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found .

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